
Encounter In The Wasteland
#render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #Robot #Mech #3D #Blender #Blender3D
Encounter In The Wasteland
#render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #Robot #Mech #3D #Blender #Blender3D
Encounter In The Wasteland
#render #renderedArt #3DRender #CGI #CGArt #3DArt #SciFi #ScienceFiction #MastoArt #MastoArt3D #FediArt #Xanathon #art #Robot #Mech #3D #Blender #Blender3D
🧵 An illustration I made about the mid-2000s Sony rootkit scandal, published on the BoingBoing blog.
ℹ️ https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
#sony#RetroComputing #retro #computers #computing #2000s#tech #technology #nostalgia #design #artwork #sculpture#3DArt#3DModeling#3DArtist #illustration #illustrator #picture #digital #style #art #artist #arts #arte #designer#GraphicDesign#3D#3DRendering#CGI#Blender3D#B3D #blender #DigitalArt#ArtLovers #MastoArt#FediArt #CreativeToots#ArtistsOnMastodon
🧵 Building an air castle, illustration for the Dutch NRC.next newspaper (2009).
#news #castle #article#VoxelArt #nederland#netherlands #CharacterDesign #design #artwork #sculpture#3DArt#3DModeling#3DArtist #illustration #illustrator #cute #picture #digital #style #art #artist #arts #arte #designer#GraphicDesign#3D#3DRendering#CGI#Blender3D#B3D #blender #DigitalArt#ArtLovers #MastoArt#FediArt #CreativeToots#ArtistsOnMastodon
Open source 3D graphics application Blender is bringing support to multi-touch tablets, starting with the iPad Pro with Apple Pencil. Support for "Android and other graphic tablets" is also on the roadmap. https://code.blender.org/2025/07/beyond-mouse-keyboard/#Blender#Android#iPadOS#iPad#OpenSource#Tablets
Flight over Spitzbergen. Approaching Longyearbyen from the north-east.
DEM source: Norwegian Polar Institute (2014). Terrengmodell Svalbard (S0 Terrengmodell) [Dataset]. Norwegian Polar Institute. https://doi.org/10.21334/NPOLAR.2014.DCE53A47
Used #QGIS to add an 'skyview factor' raster to add texture (ambient occlusion would also work here, with a bit of tweaking)
Flight over Spitzbergen. Approaching Longyearbyen from the north-east.
DEM source: Norwegian Polar Institute (2014). Terrengmodell Svalbard (S0 Terrengmodell) [Dataset]. Norwegian Polar Institute. https://doi.org/10.21334/NPOLAR.2014.DCE53A47
Used #QGIS to add an 'skyview factor' raster to add texture (ambient occlusion would also work here, with a bit of tweaking)
trying out #Blender 4.5 LTS. Now includes a built in '.OBJ import' geometry node.
Found a quick way to fix my DEM-derived meshes, to get rid of lakes - or lochs, this one is Scotland :)
Before, I'd go into edit mode, select a flat face, select-similar with a normal difference of 0, and delete the faces
This geometry nodes setup does the same thing, but faster and non-destructively.
Comparison is really dot-product equals 1 (or > .999999)
trying out #Blender 4.5 LTS. Now includes a built in '.OBJ import' geometry node.
Found a quick way to fix my DEM-derived meshes, to get rid of lakes - or lochs, this one is Scotland :)
Before, I'd go into edit mode, select a flat face, select-similar with a normal difference of 0, and delete the faces
This geometry nodes setup does the same thing, but faster and non-destructively.
Comparison is really dot-product equals 1 (or > .999999)
Excited to launch a tutorial series for #Blender + #BonsaiBIM — built around a real-world pocket neighborhood project.
120+ concise, beginner-friendly videos (~4.5 min each) take you from modeling a simple cube to producing a clean construction drawing set.
Includes open libraries for entourage, materials, drawing standards & prefab modeling — no need to reinvent the wheel.
20% of revenue supports Bonsai / IfcOpenShell dev.
📽 Info: https://hub.openingdesign.com/OpeningDesign/Bonsai_Tutorials#readme
"Work in progress" de la carte de l'Oisans que je refais au format 50x70cm, "ça se vend mieux en magasin", on m'a dit. Encore beaucoup de travail...
#alternativemaps #cartography #grenoble #imaginarymaps #maps#QGIS #sealevelrise #thegimp #blender #oisans
"Work in progress" de la carte de l'Oisans que je refais au format 50x70cm, "ça se vend mieux en magasin", on m'a dit. Encore beaucoup de travail...
#alternativemaps #cartography #grenoble #imaginarymaps #maps#QGIS #sealevelrise #thegimp #blender #oisans
Animation visualising the speed of an Edinburgh tram journey from Newhaven to Edinburgh Airport (the full route)
Time scale is approximately 1 sec of animation to 1 minute real time, the whole trip took about an hour.
Red is slow, yellow is fast. Speeded up a lot past Haymarket, when the tracks diverge from the road network.
Used data copyright #OpenStreetMap contributors in QGIS to snap the points to route
A space for Bonfire maintainers and contributors to communicate