Godot 4.5 is out! I'm very excited to have finally access to the Game window on my MacOS laptop! 🤩
Just posted an update to my browser-based #roguelike, The Herald's Quest! Available here for anyone who wants to give it a go:
https://bam7games.itch.io/the-heralds-quest
This month was super busy with life and work, so for this update my main focus was on UI and quality-of-life improvements. Movement is now a little bit better and I've improved the fog-of-war.
Just posted an update to my browser-based #roguelike, The Herald's Quest! Available here for anyone who wants to give it a go:
https://bam7games.itch.io/the-heralds-quest
This month was super busy with life and work, so for this update my main focus was on UI and quality-of-life improvements. Movement is now a little bit better and I've improved the fog-of-war.
cool tutorial on Godot LOD tricks to render infinite plains of grass https://hexaquo.at/pages/grass-rendering-series-part-4-level-of-detail-tricks-for-infinite-plains-of-grass-in-godot/ #gamedev #godot
cool tutorial on Godot LOD tricks to render infinite plains of grass https://hexaquo.at/pages/grass-rendering-series-part-4-level-of-detail-tricks-for-infinite-plains-of-grass-in-godot/ #gamedev #godot
Prerolled V1.3 is out !
It includes a boss level, lots of improvements, new dice and updated art !
https://orphic-dreaming.itch.io/prerolled
#Game#GameDev#Prerolled#VideoGame#Godot#MadeWithGodot#Roguelike #cute #cozy #free #itch #krita#2D #dice
Prerolled V1.3 is out !
It includes a boss level, lots of improvements, new dice and updated art !
https://orphic-dreaming.itch.io/prerolled
#Game#GameDev#Prerolled#VideoGame#Godot#MadeWithGodot#Roguelike #cute #cozy #free #itch #krita#2D #dice
Well, it's #ScreenshotSaturday and I have been hard at work starting to implement projectile weapons in my #Godot systems-testing box project. It's created a few, ah, interesting minor bugs along the way!
Ended up writing a tool in Godot which allows me to quickly iterate on & render out prerendered backgrounds. At runtime, a stencil buffer is used to composite the background with dynamic geometry such as players. Looks pretty darn convincingly like an old PS1 game I think, and workflow is very convenient!
BTW: I'm currently looking for work and I love working on tools like this in any engine. So if you need somebody who loves automating things to make other peoples' lives easier, consider: Hire me please!!
#gamedev #indiedev #psx #godot #retro #lookingforwork #hireme
Ended up writing a tool in Godot which allows me to quickly iterate on & render out prerendered backgrounds. At runtime, a stencil buffer is used to composite the background with dynamic geometry such as players. Looks pretty darn convincingly like an old PS1 game I think, and workflow is very convenient!
BTW: I'm currently looking for work and I love working on tools like this in any engine. So if you need somebody who loves automating things to make other peoples' lives easier, consider: Hire me please!!
#gamedev #indiedev #psx #godot #retro #lookingforwork #hireme
Are you going to #gamescom next week? We will have a small #Godot community meet-up near the IndieArenaBooth on Thursday 21.08. at 12:00 local time 📍
We will keep you updated of the exact location via our luma page: https://lu.ma/tpd4ks9a
See you there!
Are you going to #gamescom next week? We will have a small #Godot community meet-up near the IndieArenaBooth on Thursday 21.08. at 12:00 local time 📍
We will keep you updated of the exact location via our luma page: https://lu.ma/tpd4ks9a
See you there!
Hi #bevy ! It may be release season, but it's time for a quick #bevymergetrain. As I explained this morning in a mentoring meeting with a PM from #godot (!), each week, I go over the community-approved PRs and make a final call.
Let's take a look at the 8 PRs: https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review
Someone please help this guy. (Not sure if it's Vladamir or Estragon.)
Someone please help this guy. (Not sure if it's Vladamir or Estragon.)
Hello world, I'm looking for a graphic designer to give my game a Steam capsule, a logo, a banner, everything (maybe more)
If you're interested or know someone good, my DMs are open.
Oh, it's paid of course.
#gamedev #indiegames #indiedev #godot #gameart #pixelart #godotengine #isometric
KLAXXON! #SOURCE issue 2 is now available for download! In case you don't know what I am on about SOURCE is my attempt at an #opensource "pay what you feel" magazine. In this issue we look at #Godot, #Inkscape, #OpenStreetMap#Logseq#Termux and #Syncthing
There's a little more info and a direct to pdf link on my blog as well as links to Issue 1 which was a deep dive on Computational FLuid Dynamics with #FreeCAD.
https://concretedog.blogspot.com/2025/07/source-issue-2-out-now.html
Please Boost!