In case you missed it live, @manuq and @cassidy streamed a first look at Threadbare, our new open source game built with @godotengine! Check out the recording to learn why we’re building a game and how anyone can contribute to tell their own story.

https://www.youtube.com/live/zlxXSgPMOYc

#Godot#GodotEngine#Threadbare#OpenSource#gameDev#indieGame

Anke
Anke boosted
#GameDevsOfColor Expo is setting up an #itchio bundle to help them out with costs!

https://itch.io/jam/game-devs-of-color-support-bundle

Closes July 25th 2025 at 11:59 PM PST so get your submissions in!!!

They're honestly a great org, they pay their speakers (I've been a speaker!) and do a lot of great community work

This is for #ally#indieDev folks to be able contribute y'alls games, assets, zines, and so on too!

-- gay_cactus

#gameDev#videoGames #bipoc#GDoCExpo

Okay, so after a lot of tinkering and messing around, I managed to get a 3D model generated with #MakeHuman to animate with the free animation assets from Mixamo. Still a lot to figure out, and some aspects of this character look pretty goofy, but I might be able to get this guy as the player character in #Godot soon!

#GameDev

Various animations of a generic white dude with brown hair and drab, crappy clothes walking around at various angles.
Various animations of a generic white dude with brown hair and drab, crappy clothes walking around at various angles.
alcinnz
alcinnz boosted

Hey! I've been creating a #game #engine #framework in #vala

Its ECS based, and its called Veggies (eat your veggies!). 🥦

My reasoning for this framework is to have a game framework alternative to #csharp. I'm not liking the encroachment #microsoft has over #gamedev and #indiedev

The video is the well known bunny mark demo. Renders up to 1600 bunnies before being under 30 fps. Still needs a lot of optimization.

I'm taking ideas from frameworks like #pygame, #pine, #FNA and #excaliburjs

My simple game framework 'Veggies' running a very simple Bunnymark sample (this renders a bunch of bouncing rotated and tinted bunnies to test performance of the engine in general). Currently it can render up to 16000 bunnies before dropping below 30 FPS in my machine. Not very performant, but I haven't donde any optimizations yet.
My simple game framework 'Veggies' running a very simple Bunnymark sample (this renders a bunch of bouncing rotated and tinted bunnies to test performance of the engine in general). Currently it can render up to 16000 bunnies before dropping below 30 FPS in my machine. Not very performant, but I haven't donde any optimizations yet.

Join @manuq and @cassidy this Thursday at 1800 UTC (11 AM PDT) as we share a bit behind the scenes of Threadbare, our collaboratively-built open source game made in Godot Engine!

It's currently pre-alpha, but Threadbare is a story-driven game where players don’t just explore a world—they co-create it.

https://youtube.com/live/zlxXSgPMOYc

We hope to see you there!

#godot#GodotEngine#OpenSource#gameDev

Join @manuq and @cassidy this Thursday at 1800 UTC (11 AM PDT) as we share a bit behind the scenes of Threadbare, our collaboratively-built open source game made in Godot Engine!

It's currently pre-alpha, but Threadbare is a story-driven game where players don’t just explore a world—they co-create it.

https://youtube.com/live/zlxXSgPMOYc

We hope to see you there!

#godot#GodotEngine#OpenSource#gameDev

Antanicus
Antanicus boosted

I'm urgently looking for work! 🔁

Software engineer and game programmer, looking for gamedev, software, IT jobs.

Remote 🌍 Local/onsite 🇪🇺

🟢 6 years of experience
🟢 Worked in AA, AAA, indie gamedev, and network tech
🟢 Lead experience
🟢 Very good at C++ and Godot
🟢 Decent at C, C#, Unity, Rust, Python, shaders
🟢 Git ranger, Linux veteran

Any and all info appreciated, DM me! Email, LinkedIn, Signal and Telegram on request.

#FediHire #lookingforwork #jobs #gamedev #jobsearch #softwareengineer

Neofeud is a #cyberpunk adventure game where a cyborg social worker for sentient robots & his transhuman allies fight a cabal of trillionaires in floating palaces. Grab Neofeud 1 & help me finish the sequel!
https://silverspook.itch.io/neofeud
https://store.steampowered.com/app/673850/Neofeud/ #indiegame#steamdeck #gamedev #indiedev

Neofeud 2 in-game footage
Neofeud 2 in-game footage
Marc
Marc boosted

Hello everyone!

Yesterday I released my many years in the making Atari ST game.

"Galactic Panic: A Questionable Adventure" is a lighthearted point-and-click game, payable in English and French.

It should work on any ST, STE or Falcon030. A HDD is required!

Get it from https://insert-studio-name.itch.io/galactic-panic

It's free! Donations are welcome though.

#atarist #atari #retrogames #indiedev #gamedev #videogames

A gif composed of 5 cycling screenshots of the game "Galactic Panic". It's picturing a point & click game in the LucasArt style (a moveable character in front of a background with a list of commands and an inventory at the bottom of the screen). It has a pixel art aesthetic and is playable in a 320 per 240 pixel resolution. On each screenshot we can see the protagonist in different locations to get an idea of how the game looks.
A gif composed of 5 cycling screenshots of the game "Galactic Panic". It's picturing a point & click game in the LucasArt style (a moveable character in front of a background with a list of commands and an inventory at the bottom of the screen). It has a pixel art aesthetic and is playable in a 320 per 240 pixel resolution. On each screenshot we can see the protagonist in different locations to get an idea of how the game looks.