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Welcome Wacom to the Blender Foundation’s Development Fund as a Corporate Patron!

A key contributor for the optimization of pen and touch performance and the development of a next-generation Blender experience for Android tablets. https://fund.blender.org

Press release: https://www.blender.org/press/wacom-joins-the-blender-development-fund-as-corporate-patron/

#b3d#DevFund

Welcome Wacom to the Blender Foundation’s Development Fund as a Corporate Patron!

A key contributor for the optimization of pen and touch performance and the development of a next-generation Blender experience for Android tablets. https://fund.blender.org

Press release: https://www.blender.org/press/wacom-joins-the-blender-development-fund-as-corporate-patron/

#b3d#DevFund

The method in the paper yields #iridescence that resolves to a plain reflection for thicker films, like in daily life. My nodes suffer from spectral aliasing, which means the colors keep cycling no matter the film thickness.

Now, we can have absorbing films while keeping the look and behavior of thick films. The render shows the nodes on the left and the native behavior on the right. The native behavior more accurately reflects the real-world experience.
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#blender3d #thinfilminterference

A fair question is, does it matter? It depends. For some looks you're better off with a dielectric film (it renders faster). But when it does matter, there's no denying the absorption is required for the right look.

Example: copper with a layer of CuO, where the layer doesn't have absorption. Compare with the image in the first post of this thread (repeated here), where realistic absorption is added.

Now I need a real Dev to fix my baby C++ code😅
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#blender3d #b3d #thinfilminterference

his name is Big Dipper and I love him

the DIP from before but now it's an animated walking creature, still with the :3 and wiggly tail, now also squninty eyes. It's walking on a PCB.
the DIP from before but now it's an animated walking creature, still with the :3 and wiggly tail, now also squninty eyes. It's walking on a PCB.

his name is Big Dipper and I love him

the DIP from before but now it's an animated walking creature, still with the :3 and wiggly tail, now also squninty eyes. It's walking on a PCB.
the DIP from before but now it's an animated walking creature, still with the :3 and wiggly tail, now also squninty eyes. It's walking on a PCB.