Is there any benefit to using meshlets if I'm not rendering huge amounts of triangles?
Is there any benefit to using meshlets if I'm not rendering huge amounts of triangles?
🥳 New Kitten release!
Markdown and general renderer fixes.
Fixed:
• Nested Markdown sections rendering bug.
• Detection of components in Markdown where the opening tag spans multiple lines.
• Support for returning a component as a top-level object in a page.
• Slots in Markdown now work as they should (make sure you add them as block-level items, so with a leading and trailing empty line)
Enjoy!
💕
#Kitten#KittenRelease #SmallWeb#SmallTech#Markdown #rendering#HTML #web #dev
Vello, https://github.com/linebender/vello.
Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using wgpu
for GPU access.
The more I learn about Vello, the more I'm fascinating by the number of state-of-the-art techniques that are used. It's so rich.
e.g. Fast GPU bounding boxes on tree-structured scenes, https://arxiv.org/abs/2205.11659
Vello, https://github.com/linebender/vello.
Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using wgpu
for GPU access.
The more I learn about Vello, the more I'm fascinating by the number of state-of-the-art techniques that are used. It's so rich.
e.g. Fast GPU bounding boxes on tree-structured scenes, https://arxiv.org/abs/2205.11659