
vello_svg
, https://github.com/linebender/vello_svg.
An integration to render SVG files with Vello.
Play with it in the browser, https://linebender.org/vello_svg/.
vello_svg
, https://github.com/linebender/vello_svg.
An integration to render SVG files with Vello.
Play with it in the browser, https://linebender.org/vello_svg/.
Vello, https://github.com/linebender/vello.
Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using wgpu
for GPU access.
The more I learn about Vello, the more I'm fascinating by the number of state-of-the-art techniques that are used. It's so rich.
e.g. Fast GPU bounding boxes on tree-structured scenes, https://arxiv.org/abs/2205.11659
ICYMI 鉃★笍 Introducing Tyr, a new Rust-based kernel driver for CSF-based Arm Mali GPUs, developed in collaboration with Arm and Google.
https://www.collabora.com/news-and-blog/news-and-events/introducing-tyr-a-new-rust-drm-driver.html
Meet Tyr, a new Rust-based DRM driver targeting CSF-based Arm Mali GPUs, developed in collaboration with Arm and Google.
https://www.collabora.com/news-and-blog/news-and-events/introducing-tyr-a-new-rust-drm-driver.html
A space for Bonfire maintainers and contributors to communicate