Mitsubishi Diatone D-160 (1985)
https://audio-database.com/MITSUBISHI-DIATONE/diatonesp/d-160-e.html
#HackerNews #Mitsubishi #Diatone #D-160 #Vintage #Audio #Retro #HiFi #Sound
Mitsubishi Diatone D-160 (1985)
https://audio-database.com/MITSUBISHI-DIATONE/diatonesp/d-160-e.html
#HackerNews #Mitsubishi #Diatone #D-160 #Vintage #Audio #Retro #HiFi #Sound
I picked up a Philips CD 100 today, the very first CD player from Philips released in 1982.
It was sold as in good cosmetic condition but non-working.
I would say it's doesn't look great, very scratched up and dirty, but it still mostly works after 43 years. I'm not surprised, the CDM-0 mechanism is indestructible.
The right channel is way down but faintly audible. That's almost certainly the muting relay for which I have spares.
I picked up a Philips CD 100 today, the very first CD player from Philips released in 1982.
It was sold as in good cosmetic condition but non-working.
I would say it's doesn't look great, very scratched up and dirty, but it still mostly works after 43 years. I'm not surprised, the CDM-0 mechanism is indestructible.
The right channel is way down but faintly audible. That's almost certainly the muting relay for which I have spares.
Totem Stereo System, Model RR 130, circa 1970. Designed by Mario Bellini.
Mario’s work is reminiscent of Dieter Rams. Not as good, but in the same vein.
Don MacKinnon: Why Simplicity Beats Cleverness in Software Design [audio]
https://maintainable.fm/episodes/don-mackinnon-why-simplicity-beats-cleverness-in-software-design
#HackerNews #Simplicity #SoftwareDesign #Audio #DonMacKinnon #HackerNews
c’t-Webinar: Heimkino- und Musikanlagen gezielt optimieren
Raumakustik und Lautsprecherpositionierung beeinflussen den Klang maßgeblich. Lernen Sie im Webinar, wie Sie Ihr Setup Schritt für Schritt optimieren.
Interview with Kent Overstreet (Bcachefs) [audio]
https://linuxunplugged.com/644
#HackerNews #Interview #KentOverstreet #Bcachefs #LinuxUnplugged #Audio
c’t-Webinar: Heimkino- und Musikanlagen gezielt optimieren
Raumakustik und Lautsprecherpositionierung beeinflussen den Klang maßgeblich. Lernen Sie im Webinar, wie Sie Ihr Setup Schritt für Schritt optimieren.
heise+ | Podcast-Mikrofon im Test: Rauschende Knisterdose Shure MV6
Shure ist bekannt für sein Radiomikrofon SM7B. Das USB-Mikrofon M6V verspricht ähnlich guten Klang für einen Bruchteil des Preises. Kann das klappen?
heise+ | Podcast-Mikrofon im Test: Rauschende Knisterdose Shure MV6
Shure ist bekannt für sein Radiomikrofon SM7B. Das USB-Mikrofon M6V verspricht ähnlich guten Klang für einen Bruchteil des Preises. Kann das klappen?
🥁 About a month ago I asked how is everyone managing their sound effect archive...
🎺 And today I'm sharing SLAMY with the world!
It's a super-simple sound library manager with a built-in mixer for quick edits. It's a great help to me, and maybe to you too?
https://yurisizov.itch.io/slamy
Available for all desktop platforms (macOS builds are coming up shortly!), made with Godot, and fully FOSS itself:
https://codeberg.org/YuriSizov/slamy
PS. If yellow is not your color, I'm truly sorry!
Free Software that I rely on. One per day.
Day 6:
Audacity
Another old one! I think I've been using Audacity for about 25 years, now.
It is a "destructive audio editor", which means it is kind of the audio equivalent to a bitmap editor in graphics -- you are actually changing the values of the samples in the recording when you make changes, rather than applying filters on top of them as non-destructive editors do.
This makes Audacity particularly good at constructing sound effects from recorded sources.
I do most of my audio processing in Audacity, but even if I do involve a non-destructive "DAW" platform, I would probably continue to use Audacity for creating effects and recording voices.
It is an excellent tool for recording audio directly or reviewing and selecting audio from field recordings.
🥁 About a month ago I asked how is everyone managing their sound effect archive...
🎺 And today I'm sharing SLAMY with the world!
It's a super-simple sound library manager with a built-in mixer for quick edits. It's a great help to me, and maybe to you too?
https://yurisizov.itch.io/slamy
Available for all desktop platforms (macOS builds are coming up shortly!), made with Godot, and fully FOSS itself:
https://codeberg.org/YuriSizov/slamy
PS. If yellow is not your color, I'm truly sorry!
Free Software that I rely on. One per day.
Day 6:
Audacity
Another old one! I think I've been using Audacity for about 25 years, now.
It is a "destructive audio editor", which means it is kind of the audio equivalent to a bitmap editor in graphics -- you are actually changing the values of the samples in the recording when you make changes, rather than applying filters on top of them as non-destructive editors do.
This makes Audacity particularly good at constructing sound effects from recorded sources.
I do most of my audio processing in Audacity, but even if I do involve a non-destructive "DAW" platform, I would probably continue to use Audacity for creating effects and recording voices.
It is an excellent tool for recording audio directly or reviewing and selecting audio from field recordings.
COMENCEM!!
Estem rehabilitant la sala de transformadors de l'antiga fàbrica de filatures de @calafou per a crear un espai d'experimentació i producció audiovisual orientat a les eines analògiques i de programari lliure.
#MeTacheles Tonspur:
"
Microsoft hat Windows zerstört - Warum ich zu Linux wechsle
"
"Microsoft verliert die Kontrolle über Windows – und KI ist der Grund dafür.
Satya Nadella prahlte im April 2025 damit, dass 20–30 % des Windows-Codes inzwischen von Maschinen geschrieben werden. .."
https://share.transistor.fm/s/174b5071
#Audio: https://audio.transistor.fm/m/shows/48885/c3bee76d46a89f1aa5d616aee95a1416.mp3
30.11.2025
#AI #Code #IT #KI #Microsoft #Programmierung #Software #Werbung #Windows
Why are my headphones buzzing whenever I run my game?
https://alexene.dev/2025/12/03/Why-do-my-headphones-buzz-when-i-run-my-game.html
#HackerNews #headphones #buzzing #gaming #issues #audio #troubleshooting