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jbz
jbz
@jbz@indieweb.social  ·  activity timestamp last week

blobcattea Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update

「 To start with, we recommend our modding community look at moving away from OpenGL usage. We encourage authors to try to reuse as much of the internal rendering APIs as possible, to make this transition as easy as possible. If that is not sufficient for your needs, then come and talk to us! 」

https://www.gamingonlinux.com/2026/02/minecraft-java-is-switching-from-opengl-to-vulkan-for-the-vibrant-visuals-update/

#minecraft #opengl #vulkan #gamedev

GamingOnLinux

Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update

Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
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Liam @ GamingOnLinux 🐧🎮
Liam @ GamingOnLinux 🐧🎮
@gamingonlinux@mastodon.social  ·  activity timestamp last week

Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update https://www.gamingonlinux.com/2026/02/minecraft-java-is-switching-from-opengl-to-vulkan-for-the-vibrant-visuals-update/

#Minecraft #Vulkan #Gaming #PCGaming

GamingOnLinux

Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update

Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.
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jbz
jbz
@jbz@indieweb.social  ·  activity timestamp 2 weeks ago

🦾 AMD Video Decode Now Unified Between RadeonSI & RADV Vulkan Video - Phoronix

https://www.phoronix.com/news/AMD-RadeonSI-RADV-Video-Unified

#radv #amd #vulkan #linux #opensource

AMD Video Decode Now Unified Between RadeonSI & RADV Vulkan Video

Merged today to Mesa 26.1-devel is unifying of the AMD video decode implementation between the RadeonSI Gallium3D and RADV Vulkan drivers.
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David Chisnall (*Now with 50% more sarcasm!*) and 1 other boosted
Tom
Tom
@pertho@mastodon.bsd.cafe  ·  activity timestamp 2 weeks ago

Anyone in #FreeBSD land able to get #vulkan working with #intel integrated graphics in #wine?

I can run vkcube fine and it shows the spinny cube and:

Selected GPU 0: Intel(R) Graphics (ADL GT2), type: Integrated GPU

But doing 'winetricks dxvk' and enabling Vulkan with export WINE_D3D_CONFIG="renderer=vulkan" when I run it, it complains it doesn't recognize the card or Vulkan setup.

Anyone have any ideas I can try?
(boosts welcome)

wine-devel 11.0,1
vulkan-loader-1.4.336
vulkan-headers-1.3.336
drm-66-kmod-6.6.25.1500068_8

In the .i386-wine-pkg it's got mesa and vulkan-loader in there.

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Tom
Tom
@pertho@mastodon.bsd.cafe  ·  activity timestamp 2 weeks ago

Anyone in #FreeBSD land able to get #vulkan working with #intel integrated graphics in #wine?

I can run vkcube fine and it shows the spinny cube and:

Selected GPU 0: Intel(R) Graphics (ADL GT2), type: Integrated GPU

But doing 'winetricks dxvk' and enabling Vulkan with export WINE_D3D_CONFIG="renderer=vulkan" when I run it, it complains it doesn't recognize the card or Vulkan setup.

Anyone have any ideas I can try?
(boosts welcome)

wine-devel 11.0,1
vulkan-loader-1.4.336
vulkan-headers-1.3.336
drm-66-kmod-6.6.25.1500068_8

In the .i386-wine-pkg it's got mesa and vulkan-loader in there.

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Hacker News
Hacker News
@h4ckernews@mastodon.social  ·  activity timestamp 3 months ago

Kaiju – General purpose 3D/2D game engine in Go and Vulkan with built in editor

https://github.com/KaijuEngine/kaiju

#HackerNews #Kaiju #Game #Engine #Go #Vulkan #3D2D #GameDev

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Hacker News
Hacker News
@h4ckernews@mastodon.social  ·  activity timestamp 3 months ago

I learned Vulkan and wrote a small game engine with it

https://edw.is/learning-vulkan/

#HackerNews #Vulkan #Game #Engine #Learning #IndieDev #GameDev #Programming

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Stefano Marinelli boosted
Tom
Tom
@pertho@mastodon.bsd.cafe  ·  activity timestamp 4 months ago

Does anyone know if it's possible to compile #dxvk on #freebsd for #wine? ( #vulkan)

Winetricks gives a compilation error when I try: winetricks dxvk on wine-devel.

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Tom
Tom
@pertho@mastodon.bsd.cafe  ·  activity timestamp 4 months ago

Does anyone know if it's possible to compile #dxvk on #freebsd for #wine? ( #vulkan)

Winetricks gives a compilation error when I try: winetricks dxvk on wine-devel.

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d@nny disc@ mc² boosted
SeanOMik
SeanOMik
@SeanOMik@hachyderm.io  ·  activity timestamp 6 months ago

Is there any benefit to using meshlets if I'm not rendering huge amounts of triangles?

#rust #gamedev #gameenginedev #rendering #vulkan

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SeanOMik
SeanOMik
@SeanOMik@hachyderm.io  ·  activity timestamp 6 months ago

Is there any benefit to using meshlets if I'm not rendering huge amounts of triangles?

#rust #gamedev #gameenginedev #rendering #vulkan

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Liam @ GamingOnLinux 🐧🎮
Liam @ GamingOnLinux 🐧🎮
@gamingonlinux@mastodon.social  ·  activity timestamp 8 months ago

Vulkan API developers try to address some developer frustrations with a new extension https://www.gamingonlinux.com/2025/06/vulkan-api-developers-try-to-address-some-developer-frustrations-with-a-new-extension/

#Vulkan#GameDev#Linux#OpenSource

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