Nemanja Trifunovic attempts a balanced answer to the question: "how much of the CP/M design beyond the API was adopted by MS-DOS?"
https://nemanjatrifunovic.substack.com/p/how-much-of-cpms-design-ended-up
Nemanja Trifunovic attempts a balanced answer to the question: "how much of the CP/M design beyond the API was adopted by MS-DOS?"
https://nemanjatrifunovic.substack.com/p/how-much-of-cpms-design-ended-up
BioMenace Remastered, developed by Rigel Gameworks, revitalizes the 1993 Apogee classic with enhanced graphics, refined gameplay, and a new episode, offering 51 levels of relentless action. Step into Snake Logan’s boots and experience the perfect fusion of retro charm and modern polish.
https://www.youtube.com/watch?v=nb9SwP_CtzU
#BioMenace #Remastered #RigelGameworks #ApogeeSoftware #RetroGaming #RunAndGun #MSDOS
FUCK IT, MISSING DOS WEDNESDAY
Trying to locate an Australian DOS game from ≈ 1988, 𝐋𝐞𝐱, 𝐖𝐨𝐫𝐝 𝐅𝐮𝐧 𝟏.
The game was part of a series of four Edutainment games by Reckon Software/John Grimley.
Here's the box cover art, a text ad, and screenshots of 2 other games in the series! Help a gal out!?
FUCK IT, MISSING DOS WEDNESDAY
Trying to locate an Australian DOS game from ≈ 1988, 𝐋𝐞𝐱, 𝐖𝐨𝐫𝐝 𝐅𝐮𝐧 𝟏.
The game was part of a series of four Edutainment games by Reckon Software/John Grimley.
Here's the box cover art, a text ad, and screenshots of 2 other games in the series! Help a gal out!?
back in the early pandemic, with way more time spent in my apartment than was healthy, i decided to run a solo podcast about 90s gaming on the Macintosh, Windows 3.1, and MS-DOS. my aim was introducing a level of technical and historical detail not often found on general audience video game podcasts.
each episode took 10-20 hours of research and writing to explore in depth. i tried to pick less popular games that hadn't been talked about much, were underrated, or fascinating from a programming perspective.
in 2022 we moved, i began new programming projects, and the podcast went on the shelf. i always meant to get back to it, and received many e-mails about future episodes.
today i'm relaunching the podcast.
website link:
https://podcast.vga256.com
rss link:
http://podcast.vga256.com/rss.xml
apple podcasts link:
https://podcasts.apple.com/us/podcast/multimedia-hyperguide-windows-3-1-macintosh-and-ms/id1393890581
feedburner link:
http://feeds.feedburner.com/MultimediaHyperguide
while i write the next episode, please enjoy some of the earlier episodes, including everyone's beloved SimAnt (episodes 14 and 15).
here are some box and browsies shots of SimAnt: The Electronic Ant Colony (Maxis, 1991) for 16-bit windows. i use the physical boxes and their documentation during research and writing. this has a 150+ page manual, which is 50% ant science!
#dosGaming #msdos #ants #vintageApple #macintosh #shareware #podcast
back in the early pandemic, with way more time spent in my apartment than was healthy, i decided to run a solo podcast about 90s gaming on the Macintosh, Windows 3.1, and MS-DOS. my aim was introducing a level of technical and historical detail not often found on general audience video game podcasts.
each episode took 10-20 hours of research and writing to explore in depth. i tried to pick less popular games that hadn't been talked about much, were underrated, or fascinating from a programming perspective.
in 2022 we moved, i began new programming projects, and the podcast went on the shelf. i always meant to get back to it, and received many e-mails about future episodes.
today i'm relaunching the podcast.
website link:
https://podcast.vga256.com
rss link:
http://podcast.vga256.com/rss.xml
apple podcasts link:
https://podcasts.apple.com/us/podcast/multimedia-hyperguide-windows-3-1-macintosh-and-ms/id1393890581
feedburner link:
http://feeds.feedburner.com/MultimediaHyperguide
while i write the next episode, please enjoy some of the earlier episodes, including everyone's beloved SimAnt (episodes 14 and 15).
here are some box and browsies shots of SimAnt: The Electronic Ant Colony (Maxis, 1991) for 16-bit windows. i use the physical boxes and their documentation during research and writing. this has a 150+ page manual, which is 50% ant science!
#dosGaming #msdos #ants #vintageApple #macintosh #shareware #podcast
As a weekend project, I'm going to install a fourth Linux distro on my desktop PC to get some gaming going! Batocera is a Linux distro that supports over 220 gaming platforms and consoles, including MS-DOS, PS1-PS4, and various controllers directly.
I've built a couple of custom handheld consoles for retro gaming using RetroArch and EmulationStation, and we have an arcade machine with a JAMMA circuit board at the office, but I haven't tried Batocera before. Let the games begin!
https://batocera.org
#Linux #Batocera #RetroGaming #RetroGames #Gaming #Games #MSDOS #DOS #Consoles #OpenSource
As a weekend project, I'm going to install a fourth Linux distro on my desktop PC to get some gaming going! Batocera is a Linux distro that supports over 220 gaming platforms and consoles, including MS-DOS, PS1-PS4, and various controllers directly.
I've built a couple of custom handheld consoles for retro gaming using RetroArch and EmulationStation, and we have an arcade machine with a JAMMA circuit board at the office, but I haven't tried Batocera before. Let the games begin!
https://batocera.org
#Linux #Batocera #RetroGaming #RetroGames #Gaming #Games #MSDOS #DOS #Consoles #OpenSource
@futurebird i'm not sure that any game had a more profound influence on me as a 12 year old than SimAnt. sometimes i think about how it's almost criminal how completely ignored in the Maxis catalogue (like SimLife) it is.
@futurebird i'm not sure that any game had a more profound influence on me as a 12 year old than SimAnt. sometimes i think about how it's almost criminal how completely ignored in the Maxis catalogue (like SimLife) it is.
I did some #CreativeCoding today. This is a selection of the patterns I liked and curated...
This sketch also runs on #DOjS, my #p5js compatible #CreativeCoding platform for #MSDOS.
Only change is that I needed to remove the SVG rendering as that is not supported.
I will make the source available later.
a few years ago i mentioned that i wrote a book about the exciting, awkward and embarrassing experiences of growing up with computers and video games in the 80s and 90s.
i wanted to remember what it felt like being the only dorky computer kid at school. or what it was like to hear my first modem handshake sound. or starting the first flamewar on the school's national FirstClass BBS in the macintosh lab over the lunch-hour
it was originally something i wrote only for my family and friends who were there at the time.
and then i met all of you folks when i started my first masto instance 4 years ago. i had no idea there were so many hardcore retrocomputing and gaming nerds out there; unix and mac and ms-dos folks alike.
so i mentioned it casually. i was surprised by the interest in the book.
so i spent the better part of the past 3 years rewriting the book for *you* fellow mastodon dorkus malorkuses. the book is a celebration of all of the best (and worst) parts of a kid growing up in the digital age.
we're all busy old tired stressed folks now. so every memory and cringetacular story is short enough to read on a 5 minute bus/metro/toilet ride. they're weaved together into an arc that starts at my family's first Tandy TRS-80 and ends at my school's Mac LC II and building my first Pentium 133.
it's finally published, and i'm super proud of what it became thanks to everyone here nerding out for years.
enjoy the book. i wrote it just for you. ❤️
paperback edition: https://mybook.to/EDuUf
DRM-free ebook (EPUB format) and chapter samples here:
https://tomotama.itch.io/mages-modems
#books #indiePublisher #bookstodon #author #macintosh #vintageApple #vintageComputing #msdos #dosGaming #yeg #canada #alberta #bbs #smolWeb #indieWeb