Spacetime boxes and #NicCLIM #gamedev : An ordeal #devlog#commonLisp
https://screwlisp.small-web.org/lispgames/spacetime-boxes-nicclim/
I made a gamedev-my-NicCLIM-oriented spacetime-box class to try and figure upon Olum's stuff. I got tied up making two spacetime boxes, then making one spacetime-box every neighbor of the other, which was a huge problem actually. It seemed to be working at the end. Skip quickly to the extensive and far-ranging if poorly-named conclusions.