I know Ultralisp is a Quicklisp distribution but there are a couple of things I don't understand. Does Ultralisp coexist with or replace Quicklisp (in other words, can I install both or only one)? Does Ultralisp provide a subset or superset of the packages in Quicklisp's archive?

In the process of porting over a bunch of old #supercollider code to #commonlisp. I'm blown away by how much cleaner, more compact and elegant the resulting code is. At least 50% reduction in the amount of lines, and it's a lot more readable...
In the process of porting over a bunch of old #supercollider code to #commonlisp. I'm blown away by how much cleaner, more compact and elegant the resulting code is. At least 50% reduction in the amount of lines, and it's a lot more readable...
#gameDev #commonLisp #McCLIM #NicCLIM Map Editor #devlog sharpsign... alpha release part 1.
https://screwlisp.small-web.org/lispgames/nicclim-alpha/
I also went back and reread McCarthy's original LISP article (Also Part I) to make sure he said programming might be done in terms of pictures. He specifically presented a scheme for turning universal recursive flow charts into lisp s-functions.
On the Sunday-Morning-In-Europe Peertube live one hour from now, (on https://toobnix.org/a/screwtape/videos) I will mostly read from McCarthy's paper.
https://communitymedia.video/w/rqokDpoYckC42rBoVTd1d1 #archive
#climateCrisis #haiku by @kentpitman
Depressing actual #journalism specific #nz #llm eg (source invidious link as response)
@jns #gopher gopher://gopher.linkerror.com
- gopher://perma.computer
- #warez #history
- #EternalGameEngine
- #unix_surrealism
#lisp #programming
@vnikolov #commonLisp #mathematics #declares
@mdhughes & @dougmerritt @ksaj #automata, in https://gamerplus.org/@screwlisp/115245557313951212

@interlisp ☝️ The syntax of FORMAT and LOOP blends with Common Lisp in a way similar to how the CLISP notation augments Interlisp. I don't mind the odd syntaxes of these little languages as they don't force to step outside the language for expressing specialized tasks.
@interlisp ☝️ The syntax of FORMAT and LOOP blends with Common Lisp in a way similar to how the CLISP notation augments Interlisp. I don't mind the odd syntaxes of these little languages as they don't force to step outside the language for expressing specialized tasks.

On Naming Common Lisp
Erik Naggum once aptly pointed out
that it could have been named Garden Lisp.
In biology, the common variety and the garden variety (of a species) are synonym terms.
I was a gardener once.
It is a very worthy endeavor.
On Naming Common Lisp
Erik Naggum once aptly pointed out
that it could have been named Garden Lisp.
In biology, the common variety and the garden variety (of a species) are synonym terms.
I was a gardener once.
It is a very worthy endeavor.
Spacetime boxes and #NicCLIM #gamedev : An ordeal #devlog#commonLisp
https://screwlisp.small-web.org/lispgames/spacetime-boxes-nicclim/
I made a gamedev-my-NicCLIM-oriented spacetime-box class to try and figure upon Olum's stuff. I got tied up making two spacetime boxes, then making one spacetime-box every neighbor of the other, which was a huge problem actually. It seemed to be working at the end. Skip quickly to the extensive and far-ranging if poorly-named conclusions.
Avalonia Visual Basic 6 is a recreation of the Visual Basic 6 IDE that also runs in the browser. It looks quite close to the original.
https://github.com/BAndysc/AvaloniaVisualBasic6
If someone proves me wrong (I could be!) it'll greatly improve my opinion of emacs.

I came across a nice blog I didn't know, Lispology, by the developer of uLisp. He mostly focuses on Common Lisp and writes short, clear posts with readable code about interesting problems and projects, often with elegant solutions and the recurring theme of recursion. The blog offers a lot of tidbits and insights into using Lisp.
I came across a nice blog I didn't know, Lispology, by the developer of uLisp. He mostly focuses on Common Lisp and writes short, clear posts with readable code about interesting problems and projects, often with elegant solutions and the recurring theme of recursion. The blog offers a lot of tidbits and insights into using Lisp.
I agree, except the reader macros must be older, because Common Lisp: the Language came out in 1984.
Maybe I'll try to find the place in the Hyperspec tomorrow morning.
Here is a minor compilable abomination:
(funcall (defun #1=#:f (n) "Write once, run once." (if (zerop n) 1 (* n (#1# (1- n))))) 5)
=> 120

So when people say, "what kind of places are using common lisp", 66 hours on Tufts supercomputer biggest-ever-cosmic-string-simulation is one current example.
So when people say, "what kind of places are using common lisp", 66 hours on Tufts supercomputer biggest-ever-cosmic-string-simulation is one current example.
8pm Tuesday Boston time
#lispyGopherClimate#commonLisp #astrophysics #supercomputing#softwareEngineering #archive , https://communitymedia.video/w/9kysH4ZwVuP4J4erZozqFT we will have (now done) a live interview with
https://as.tufts.edu/physics/people/faculty/ken-olum
about the recent largest-ever cosmic string simulation also introducing their new spacetime-volume pseudo-parallel simulation technique, relating to gravitational backreaction.
People sometimes ask, "who uses common lisp today".
Olum learned #lisp from John McCarthy.
8pm Tuesday Boston time
#lispyGopherClimate#commonLisp #astrophysics #supercomputing#softwareEngineering #archive , https://communitymedia.video/w/9kysH4ZwVuP4J4erZozqFT we will have (now done) a live interview with
https://as.tufts.edu/physics/people/faculty/ken-olum
about the recent largest-ever cosmic string simulation also introducing their new spacetime-volume pseudo-parallel simulation technique, relating to gravitational backreaction.
People sometimes ask, "who uses common lisp today".
Olum learned #lisp from John McCarthy.

Tried out the #lem text editor today!
It's written in #commonlisp and the usual #emacs keybindings work by default. Obviously, it can also be customized and extended using CL.
Will be cool to see how this project progresses.