Unity's Mono problem: Why your C# code runs slower than it should
https://marekfiser.com/blog/mono-vs-dot-net-in-unity/
#HackerNews #Unity #Mono #C# #Performance #Unity3D #GameDev #Coding #Issues
Unity's Mono problem: Why your C# code runs slower than it should
https://marekfiser.com/blog/mono-vs-dot-net-in-unity/
#HackerNews #Unity #Mono #C# #Performance #Unity3D #GameDev #Coding #Issues
Couldn't figure out how Unity could have a global security risk, because it's just a stand-alone app etc they don't work like that, and there were two options:
1.) The connection that Unity forces to mothership for analytics (thank gods that wasn't it)
2.) Do you rely on arbitrary code exec? Mods? Oops. #GameDev #Unity3D
Couldn't figure out how Unity could have a global security risk, because it's just a stand-alone app etc they don't work like that, and there were two options:
1.) The connection that Unity forces to mothership for analytics (thank gods that wasn't it)
2.) Do you rely on arbitrary code exec? Mods? Oops. #GameDev #Unity3D
Godot vs Unity - Which to Choose in 2025? – GameFromScratch.com
https://gamefromscratch.com/godot-vs-unity-which-to-choose-in-2025/#GodotEngine#Unity3D#GameDev
Godot vs Unity - Which to Choose in 2025? – GameFromScratch.com
https://gamefromscratch.com/godot-vs-unity-which-to-choose-in-2025/#GodotEngine#Unity3D#GameDev
Working on the left-handed cockpit. Inverse kinematics hasn't gotten the memo yet.
#ScreenshotSaturday#Gamedev#IndieDev#IndieGameDev#IndieGame#Unity3D#MadeWithUnity#WingCommander
Working on the left-handed cockpit. Inverse kinematics hasn't gotten the memo yet.
#ScreenshotSaturday#Gamedev#IndieDev#IndieGameDev#IndieGame#Unity3D#MadeWithUnity#WingCommander
Unity have just released a controversial Unity Hub upgrade... You can no longer create non-Cloud projects!
We discuss what exactly this means and how you can work around it.
https://gamefromscratch.com/unity-now-forcing-cloud-projects/