
a way to use TextKit 2 without compromising user experience? #iosdev #macdev
https://blog.krzyzanowskim.com/2025/08/14/textkit-2-the-promised-land/
a way to use TextKit 2 without compromising user experience? #iosdev #macdev
https://blog.krzyzanowskim.com/2025/08/14/textkit-2-the-promised-land/
a way to use TextKit 2 without compromising user experience? #iosdev #macdev
https://blog.krzyzanowskim.com/2025/08/14/textkit-2-the-promised-land/
Hey #OpenGL and #graphics people, are there any graphics profiling/instrumentation/frame debugger solutions which work with OpenGL on modern non-Windows systems? Something à la #RenderDoc but that works on #Wayland or Apple Silicon Macs. To do frame debugging right now I have to log out of my Wayland session on my #Linux desktop and log in to #X11, which is uber-broken on my mixed DPI fractional scaling multi monitor setup... #programming #graphicsprogramming #macdev
Hey #OpenGL and #graphics people, are there any graphics profiling/instrumentation/frame debugger solutions which work with OpenGL on modern non-Windows systems? Something à la #RenderDoc but that works on #Wayland or Apple Silicon Macs. To do frame debugging right now I have to log out of my Wayland session on my #Linux desktop and log in to #X11, which is uber-broken on my mixed DPI fractional scaling multi monitor setup... #programming #graphicsprogramming #macdev
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