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Cyningstan
@cyningstan@mastodon.social  ·  activity timestamp 4 weeks ago

A lot went on in the 2½ years it took to develop #BarrenPlanet. Planning, the creation of a wargame library, the coding itself, and building the content for the supplied campaign were all major phases in that time. I talk about this in a blog post at http://dos.cyningstan.org.uk/post/199/barren-planet-the-process #gamedev #ibmpc #msdos #cga

The campaign definition file for the First Landing campaign. One of the major phases of development was building this content. Each of the sixteen battles had a briefing for each side, a victory debrief for each side, and a defeat debriefing for each side: a total of six short documents for each battle: 96 in all. This added to all the battle details like the map and unit disposition, and the graphics for the campaign, was a lot of content.
The campaign definition file for the First Landing campaign. One of the major phases of development was building this content. Each of the sixteen battles had a briefing for each side, a victory debrief for each side, and a defeat debriefing for each side: a total of six short documents for each battle: 96 in all. This added to all the battle details like the map and unit disposition, and the graphics for the campaign, was a lot of content.
The campaign definition file for the First Landing campaign. One of the major phases of development was building this content. Each of the sixteen battles had a briefing for each side, a victory debrief for each side, and a defeat debriefing for each side: a total of six short documents for each battle: 96 in all. This added to all the battle details like the map and unit disposition, and the graphics for the campaign, was a lot of content.
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