created a mock-up of a visualizer/debugger/ide for the simplest muxn variant (muxn100: 512 bytes of memory, 16 byte stacks, console-only)
the goal would be to make simple #uxn puzzles/programs feel more like a zachtronics game
created a mock-up of a visualizer/debugger/ide for the simplest muxn variant (muxn100: 512 bytes of memory, 16 byte stacks, console-only)
the goal would be to make simple #uxn puzzles/programs feel more like a zachtronics game
created a mock-up of a visualizer/debugger/ide for the simplest muxn variant (muxn100: 512 bytes of memory, 16 byte stacks, console-only)
the goal would be to make simple #uxn puzzles/programs feel more like a zachtronics game
While the other #uxn folks are doing interesting and exiting things, I have been plodding on with the more mundane: an interpreter that aims to give warnings and error messages that are suitable for learners of Uxntal. Thanks to one of my students I got a JavaScript version with a web frontend. You can try it out at https://limited.systems/yaku/ but really, https://wiki.xxiivv.com/etc/uxnrepl/index.html is probably a better choice.
While the other #uxn folks are doing interesting and exiting things, I have been plodding on with the more mundane: an interpreter that aims to give warnings and error messages that are suitable for learners of Uxntal. Thanks to one of my students I got a JavaScript version with a web frontend. You can try it out at https://limited.systems/yaku/ but really, https://wiki.xxiivv.com/etc/uxnrepl/index.html is probably a better choice.
#uxn triangle fill routine by @gustav
https://git.sr.ht/~rabbits/uxn-utils/tree/main/item/gui/drawing/tri.tal
JE.
VAIS.
DÉCAPITER.
LES.
DÉVELOPPEURS.
DE.
MICROSOFT.
Un collègue m'envoi un bout de code dans Teams. J'utilise le bouton "copier" dans Teams, je colle dans dans un autre logiciel. Erreur de syntaxe.
Le message envoyé par le collègue, à l'écran, affiche : '</U>','</span>'
Ce que j'obtiens dans le presse-papier : '</U>',''</span>
J'adore quand Microsoft sabote mon boulot. 😒
MÊME LE COPIER-COLLER, ILS NE SONT PLUS FOUTUS DE LE FAIRE CORRECTEMENT. 💩💩💩
@sebsauvage
Bientôt mûr pour entrer dans la team #uxn ;)
decided to implement an I Ching ROM for #uxn
Sunflower BASIC for uxn is compiled.
I wonder if that is a necessary property of Sunflower BASIC? I would really like to have an interpreted BASIC on uxn.
Uxn is a stack machine, so it should be quite trivial to implement the People's Computer Company Intermediate Language method.
Maybe this is my next big top level software passion project?
cc @neauoire
"realizing my UI has TempleOS vibes"
(multiplexing #uxn ROMs -- video has music)
Sunflower BASIC for uxn is compiled.
I wonder if that is a necessary property of Sunflower BASIC? I would really like to have an interpreted BASIC on uxn.
Uxn is a stack machine, so it should be quite trivial to implement the People's Computer Company Intermediate Language method.
Maybe this is my next big top level software passion project?
cc @neauoire
I think I fixed the uxn5 wasm core!
The problem is that I don't know a thing about wasm lol
Dear community,
If you have eyes, time and experience, I'd greatly appreciate if you could help me review this PR:
https://github.com/remko/uxn.wasm/pull/4
Sorry for the whitespace unrelated changes, I'm too tired, I'll remove them tomorrow.
Happy new year as well!
Best regards,
Ismael.
I think I fixed the uxn5 wasm core!
The problem is that I don't know a thing about wasm lol
Dear community,
If you have eyes, time and experience, I'd greatly appreciate if you could help me review this PR:
https://github.com/remko/uxn.wasm/pull/4
Sorry for the whitespace unrelated changes, I'm too tired, I'll remove them tomorrow.
Happy new year as well!
Best regards,
Ismael.
dzoe on #uxn IRC made this ridiculously cool little raycasting engine after only a week of learning how to program in uxntal.
dzoe on #uxn IRC made this ridiculously cool little raycasting engine after only a week of learning how to program in uxntal.
@thomasfuchs #uxn ftw
Tonight, I'm torn between updating my own website (and possibly getting it off of Github Pages) or... more tinkering with #uxn experiments.