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Rune Skovbo Johansen
Rune Skovbo Johansen
@runevision@mastodon.gamedev.place  ·  activity timestamp last month

Adding heights to the landscape adds a lot to the feel of these little puzzle levels, and I'm happy with how the procedural terrain turned out. It feels more and more like a proper game.
#ScreenshotSaturday #IndieDev #GameDev #ProcGen

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First person footage from a game where the player runs around in a terraced stylized landscape, snapping photos of info on murals, carrying keys to their matching gates, playing a song to spellbind a cat used as a key for another gate. The video also shows the level first being generated as a dependency graph and a spatial graph.
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