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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp last week

nothing to really show today. i replaced a bunch of spaghetti code for left click behaviors like breaking and placing blocks with modular behavior instances, which is needed for more complex interactions with the carpentry table

which doesn't screenshot particularly well

#EniBlockGame

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Eniko Fox
@eniko@mastodon.gamedev.place replied  ·  activity timestamp last week

nothing to really show today. i replaced a bunch of spaghetti code for left click behaviors like breaking and placing blocks with modular behavior instances, which is needed for more complex interactions with the carpentry table

which doesn't screenshot particularly well

#EniBlockGame

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Eniko Fox
@eniko@mastodon.gamedev.place replied  ·  activity timestamp 4 days ago

ok i've finally reworked all my block code so that i can have more complex blocks with data stored outside the standard block array, and i've fixed all the bugs that caused

so now i can finally get started on what i was actually supposed to be doing which is adding block entities so i can make the carpentry table usable

#EniBlockGame

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