He fet un primer joc senzillet amb #rust #bevy - el podeu provar a https://carles.barrobes.com/game.html - Programar videojocs és molt diferent dels tipus de programes que faig habitualment (aplicacions o APIs per a web), i la veritat és que Bevy sembla molt ben pensat per a això. Una experiència molt refrescant. Kudos @bevy

A little nervous to do this but I don’t see too much #bevy content so I thought I would shoot my shot.

I’ve been working on a factory game written in #rust with #bevy and I recently hit a big milestone (aka now on steam)

If anyone’s interested in #indiedev dev logs I have a rss/atom feed. This weeks is mostly about art, but I normally talk about ECS woes and the pain of programmatic terrain generation. This is my first “large scale” game so it’s a mixed bag.

https://exofactory.net/blog/2025-07-06/

I've been on a bit of a docs kick for #bevy recently; the words have been flowing smoothly and I'm feeling an urge to teach 😁 Today's work was a fairly opinionated page on project structure and organization in #rust.

Toss me a review? Beginner feedback very welcome! https://github.com/bevyengine/bevy-website/pull/2185

I am incredibly proud to announce that #WebGPU on Firefox has officially gotten onto the train for stable release in Firefox 141 on Windows! More details to come when it actually releases, but...I'm so stoked, I couldn't not post about it. 😀

More platforms to come soon, my team hopes.

Hopefully we'll see #bevy / @bevy shipping to Firefox soon, eh?