
Oooh, this is fun: there is a #Playdate Gemini and Gopher browser now: Hopper!
Oooh, this is fun: there is a #Playdate Gemini and Gopher browser now: Hopper!
Not getting this toy anytime soon 😓 I may consider getting it next time I visit the US next year.
If someone wants to buy a #playdate I have a 30% discount promo code.
The first one to answer this post gets it.
(I will only give it to someone who actually wants to use it tho)
This is cool! Gemini and Gopher app for #Playdate!
https://tkers.itch.io/hopper
This is cool! Gemini and Gopher app for #Playdate!
https://tkers.itch.io/hopper
If someone wants to buy a #playdate I have a 30% discount promo code.
The first one to answer this post gets it.
(I will only give it to someone who actually wants to use it tho)
Continuing the series on the evolution of #AgentsOfGroove, another art feature: the club level, as well as the gameplay UI for the button matching portions of the game, both changed a lot over the span of two years. This was the first level we prototyped when we started experimenting on the #playdate!
We showed some of this before, but I think it's one of the best examples to show how far the art for Agents of Groove has come. The rest of the game has too, and it's crazy to think it may be finally coming to #playdate .
https://mastodon.gamedev.place/@synapticsugar/115110050709887316
We showed some of this before, but I think it's one of the best examples to show how far the art for Agents of Groove has come. The rest of the game has too, and it's crazy to think it may be finally coming to #playdate .
https://mastodon.gamedev.place/@synapticsugar/115110050709887316
Continuing the series on the evolution of #AgentsOfGroove, another art feature: the club level, as well as the gameplay UI for the button matching portions of the game, both changed a lot over the span of two years. This was the first level we prototyped when we started experimenting on the #playdate!
AFAIK, there hasn't been a hardware implementation of #uxn thus far.
The instruction set is pretty simple, the core is just 100 lines of C. I'd surmise it could be implemented in the very dinkiest #fpga, and using some kind of TTL asic or something (I'm way, way, way beyond my competency, here (and almost everywhere else, lolol)) should be quite doable.
Of course, stuff like graphics would be more complex, as it gives you any 4 colors out of a range of 4096, and the display size can be variable, but it's been implemented on reasonably limited hardware like the #PlayDate and Gameboy Advance.
I'm kind of wondering if anyone has attempted a true 8-bit implementation, like on a #Commodore64. XD
The cell-based coloring system of most 8-bit micros would be challenging to adapt uxn to, unless you just assumed monochrome.
I recently had the good fortune to interview the two developers who have made a #Nintendo emulator work on the #Playdate console - 'CrankBoy'
If you'd like to read my feature article I wrote, and then had the further good fortune on sharing on my friend @gardiner_bryant site, then please follow the link and tell me what you think!
I love the Playdate, it's one of the true oddities of #gaming in that it is so, so unique
https://gardinerbryant.com/crankboy-how-two-devs-made-game-boy-run-on-the-playdate/
I recently had the good fortune to interview the two developers who have made a #Nintendo emulator work on the #Playdate console - 'CrankBoy'
If you'd like to read my feature article I wrote, and then had the further good fortune on sharing on my friend @gardiner_bryant site, then please follow the link and tell me what you think!
I love the Playdate, it's one of the true oddities of #gaming in that it is so, so unique
https://gardinerbryant.com/crankboy-how-two-devs-made-game-boy-run-on-the-playdate/
Stay tuned for the next release of CrankBoy.
Fishing in Links Awakening
https://youtu.be/Tgs3RkazjdY
Stay tuned for the next release of CrankBoy.
Fishing in Links Awakening
https://youtu.be/Tgs3RkazjdY
There are so many gems in Playdate's second Season of games. My latest obsession is Tiny Turnip, which also pulls off a perfect game mechanic using the crank, and works great to pick up and play for 5-10 minutes at a time. Plus the soundtrack is so good! The whole package gives me vibes of jamming on an Amiga game for an afternoon after school. https://play.date/games/tiny-turnip/ #playdate
Funny seeing #Nintendo with their new patents filed for this odd #Switch 'crank' that just makes me think of the cute yellow #Playdate console!
"In the first embodiment, the crank features a rotary disc (#803), which is tracked by the mouse sensor (172) through a window (807). Two magnets (511 & 512) secure the attachment."
Interesting to see, at least
A space for Bonfire maintainers and contributors to communicate