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Zone of Ghosts
Zone of Ghosts
@zoneghost@theforkiverse.com  ·  activity timestamp 23 hours ago

Have just completed a studio wide playtest and can re-confirm QA is a professional and undervalued skill that other developers do not automatically have.

🧑‍🎨 :"game is in tatters!"
🤓 : "where did this error start?"
🧑‍🎨 : "everywhere!"
is not helpful test feedback

#gamedev #indiedev

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Robert Kist 🇦🇹🇸🇬
Robert Kist 🇦🇹🇸🇬
@kwramm@mastodon.gamedev.place replied  ·  activity timestamp 23 hours ago

@zoneghost QA in gamedev is still the wild west. Even if you have a good QA department, so much QA still is just inspection after the error has been made and time has been spent. It's sad. And don't even look at art / data pipelines. Code is usually better though.

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Celeritas2
Celeritas2
@Celeritas2@theforkiverse.com replied  ·  activity timestamp 23 hours ago

@zoneghost sorry to hear that. I'm my industry QA is a developed, reviewed and audited skill

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Zone of Ghosts
Zone of Ghosts
@zoneghost@theforkiverse.com replied  ·  activity timestamp 23 hours ago

@Celeritas2 nah it's fine it wasn't the point of the playtest to find bugs and I 'm not going to spend a lot of time trying to repro bugs with half the information i need. We have proper QA too.

Honestly the main thing I want from this is now everyone in the studio understands all the bits of the game rather than just the bit "they do"

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Celeritas2
Celeritas2
@Celeritas2@theforkiverse.com replied  ·  activity timestamp 23 hours ago

@zoneghost well done great result then. Everyone understanding the end to and is great

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