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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp 6 days ago

people keep asking about modability and (aside from reskinning the gui) i now have an answer

block game uses an entity component system so i've made a json file for entity templates so i can easily create entities. so if nothing else you'll be able to mod the game by editing this file

#EniBlockGame #GameDev #IndieDev

Json file for a template called "Core:Stick", which defines a stick entity with position, quantity, body, and interactable simple crafting components. The body defines what asset to use, and the interactable component defines what the expected type and result of using the item is
Json file for a template called "Core:Stick", which defines a stick entity with position, quantity, body, and interactable simple crafting components. The body defines what asset to use, and the interactable component defines what the expected type and result of using the item is
Json file for a template called "Core:Stick", which defines a stick entity with position, quantity, body, and interactable simple crafting components. The body defines what asset to use, and the interactable component defines what the expected type and result of using the item is
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