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Eniko Fox
@eniko@mastodon.gamedev.place  ·  activity timestamp last week

slight diversion to test out an idea i had for rendering contextual onscreen hints

looks alright but i think i might need to have a separate smaller font for this one. or even maybe a non-pixel font. but it'll do for now

edit: the hint location is flexible (because it'd presumably follow your cursor in cursor mode) and it's just in the center here cause it was convenient for testing

#EniBlockGame #GameDev #IndieDev

a voxel engine with a hint on screen that reads "[E] to onscreen hint". it is rendered with a dithered transparent black to fully transparent gradient, with white transparent text with black transparent stroke
a voxel engine with a hint on screen that reads "[E] to onscreen hint". it is rendered with a dithered transparent black to fully transparent gradient, with white transparent text with black transparent stroke
a voxel engine with a hint on screen that reads "[E] to onscreen hint". it is rendered with a dithered transparent black to fully transparent gradient, with white transparent text with black transparent stroke
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