I think regular programming-languages need to incorporate GPU programming capabilities.
For example, I would like to be able to program a GPU using the Go programming-language.
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I think regular programming-languages need to incorporate GPU programming capabilities.
For example, I would like to be able to program a GPU using the Go programming-language.
@reiver It's challenging because many programming languages dynamically allocate memory all over the place. That's not something you typically want to do in the middle of your SIMT GPU code. There are various proof of concepts like compiling languages such as Rust to SPIR-V for example so it is doable. Perhaps Go could be made to work.
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