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Martin
@martin@boitam.eu  ·  activity timestamp 6 months ago

Hyper fier d’annoncer que ma communication « Practical Retrofitting for Obsolete Devices » a été acceptée à la conférence LIMITS2025.

La conférence se tiendra en ligne les 26 et 27 juin, vous pouvez vous inscrire ci-dessous si vous voulez m’entendre parler de Psions, de MiniDiscs, de vieux appareils photo et, évidemment, de mon Olivetti PTP820 :

https://computingwithinlimits.org/2025/

#permacomputing

LIMITS 2025 -- Workshop on Computing within Limits

Une machine à écrire électronique Olivetti des années 90 posée sur un petit bureau ancien
Une machine à écrire électronique Olivetti des années 90 posée sur un petit bureau ancien
Une machine à écrire électronique Olivetti des années 90 posée sur un petit bureau ancien
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Martin
@martin@boitam.eu replied  ·  activity timestamp 6 months ago

Si vous êtes à Paris ou à proximité, vous pouvez aussi venir au hub local de LIMITS2025, organisé par @thomasthibault et @yann_t

Je serai là avec mes gadgets bidouillés !

https://limitesnumeriques.fr/computing-withing-limits-paris

Limites numériques

Computing withing LIMITS - Paris hub | Limites numériques

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Martin
@martin@boitam.eu replied  ·  activity timestamp 6 months ago

Over the last twenty years, smartphones gradually replaced many earlier digital tools such as PDAs, cameras and music players. Today these objects are regarded as obsolete: they may hold some esthetic or nostalgic appeal but they do not fit in a modern, zero-friction, cloud-first workflow.
Yet these devices still have desirable qualities that smartphones lack: a singular focus on a specific use case; hardware buttons and physical connectors; multi-day battery life. Even their lack of connectivity can be seen as an asset from a resilience, privacy and security standpoint.
Actually using decades-old tech today is challenging, in spite of its apparent simplicity. The friction of physical media-based workflows now feels unacceptable. But much like classic cars can be fitted with an EV motor, it is possible to retrofit older devices in order to make them usable again in a connected world.

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Martin
@martin@boitam.eu replied  ·  activity timestamp 6 months ago

Long after the manufacturer stops supporting a device, user communities play a crucial role in reverse-engineering file formats and communication protocols, maintaining documentation and software archives, as well as designing and producing spare parts that can even overcome initial design flaws.
This paper will explore both software and hardware retrofitting techniques, using various examples: cameras, music players, dedicated writing instruments, video games. The resulting retrofitted devices are neither vintage nor modern, creating their own hybrid interaction paradigm around monotasking on dedicated hardware with intermittent connectivity. The various examples discussed outline some common factors that increase the likelihood that a successful retrofitting path can be found for a device. These factors can also be understood as resilient design principles for new hardware.

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