Discussion
Loading...

#Tag

  • About
  • Code of conduct
  • Privacy
  • Users
  • Instances
  • About Bonfire
mort
@mort@floss.social  ·  activity timestamp 4 months ago

I've been having some thoughts about my game's windowing library. I use #glfw and am mostly happy with its API. But I'm not sure I wanna keep using it. I have weird stacking order and focus bugs on macOS, and window resizing is SUPER laggy on #GNOME #Wayland. Those are really the only two platforms I use.

I used to use #SDL to create windows. I moved to GLFW because SDL is overkill, but maybe I should go back.. if I can't find a way to make GLFW less broken that is #linux#gamedev #programming

  • Copy link
  • Flag this post
  • Block
Log in

bonfire.cafe

A space for Bonfire maintainers and contributors to communicate

bonfire.cafe: About · Code of conduct · Privacy · Users · Instances
Bonfire social · 1.0.0-rc.3.13 no JS en
Automatic federation enabled
  • Explore
  • About
  • Members
  • Code of Conduct
Home
Login