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Ryosuke
Ryosuke
@whoisryosuke@mastodon.gamedev.place  ·  activity timestamp 4 months ago

As I’ve been building a 3D renderer with #WebGPU, once you get past the fundamentals, I noticed it becomes harder to find guidance. There's plenty of beginner tutorials, but few cover how to put all the pieces together.

So I wrote a blog where I break down the minimal architecture I created, as well as covering basic #3D terminology like Geometry and Materials.

https://whoisryosuke.com/blog/2025/structure-of-a-webgpu-renderer

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Ryosuke
Ryosuke
@whoisryosuke@mastodon.gamedev.place replied  ·  activity timestamp 4 months ago

Here's an example of me using the #WebGPU renderer to animate a 3D piano with MIDI keyboard input.

The piano is one of my #3D models I created in Blender and exported as OBJ. They're animated by updating the mesh's position in 3D space based on #MIDI input.

As always, this is open source on my #GitHub.

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