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Gamedev tutor and freelancer. #godotengine enthusiast. Creator of GodotOS, Morse Code Simulator, among other fun stuff!

Finnish gamedev & webdev. Posting about design, programming, art, interaction, gameplay, typography, procedural generation, audio synthesis, multiplayer and more.

- Lighting / Lookdev / Unreal
- Creator of https://physicallybased.info
- Portfolio https://antonpalmqvist.com
- Working on Marvel 1943: Rise of Hydra
- Previously at DICE, Goodbye Kansas, Epic Games
- Battlefield, Mirror’s Edge, The Matrix: Awakens

🇩🇪🇨🇦 living in 🇨🇭. Outdoor enthusiast, tech lead @Google. Father of two, husband of one. Babbling bloke.

Hobbyist game developer that works with FOSS like #Blender and #Godot.

Profile picture is a vector art lightbulb.

Technical game designer, Linux-based game programmer, retired software engineer and web developer. Worked for Scott Adams (Adventure International), Ken and Roberta Williams (Sierra Online), Brian Viglione (The Dresden Dolls), etc. Making a point-and-click adventure game called City of Glass with free software.

Verse @ Epic, ex-Burster @ Unity, ex-RTG @ AMD, ex-Vulkanite @ Codeplay

Verse @ Epic, ex-Burster @ Unity, ex-RTG @ AMD, ex-Vulkanite @ Codeplay

pixel art, music once in a blue moon

pfp is Dissolution from dungeon crawl stone soup

debugger wizard ⭐️ now making Neverway and my own engine! previously at microsoft

wishlist NEVERWAY ❤️ https://steam.neverway.co/

Game developer co-funder of Coldblood Inc.
Artist on Celeste, TowerFall, Out There Somewhere and I made a bunch of tutorials

From 🇧🇷 living in 🇨🇦

Moderator of https://forums.stardewvalley.net and other Stardew Valley communities!

Avatar by Vanir112

fr/en
aseprite, monogame, unity user

#gamedev that mostly creates stuff that is not up to par, but sometimes makes something worthwhile. Love 90's #rave piano riffs, making #food, #soccer and all that jazz. #unfocused #scrollbaby with hopes of salvation. I helped ship Skate City on Apple Arcade , among other things.

Creating games and sharing knowledge of games development, shaders and pixel art.
I use my own game engine written in C++, OpenGL and SDL.

Programmer, mathematician, cryptographer, game developer.

eye maek vidya gamze 🏳️‍⚧️ she/her
@studiopond

Artist + Designer + writer & Game developer = maker of things ✨
#gamedev #comics #art