Instance directory: mastodon.gamedev.place
debugger wizard ⭐️ now making Neverway and my own engine! previously at microsoft
wishlist NEVERWAY ❤️ https://steam.neverway.co/
Game developer co-funder of Coldblood Inc.
Artist on Celeste, TowerFall, Out There Somewhere and I made a bunch of tutorials
From 🇧🇷 living in 🇨🇦
Moderator of https://forums.stardewvalley.net and other Stardew Valley communities!
Avatar by Vanir112
fr/en
aseprite, monogame, unity user
toots in 🇧🇷 and 🇺🇸
building https://wildleague.org
#gamedev that mostly creates stuff that is not up to par, but sometimes makes something worthwhile. Love 90's #rave piano riffs, making #food, #soccer and all that jazz. #unfocused #scrollbaby with hopes of salvation. I helped ship Skate City on Apple Arcade , among other things.
Creating games and sharing knowledge of games development, shaders and pixel art.
I use my own game engine written in C++, OpenGL and SDL.
Programmer, mathematician, cryptographer, game developer.
eye maek vidya gamze 🏳️⚧️ she/her
@studiopond
Hanako Games - Indie developer, you probably know me from Long Live the Queen or Magical Diary.
Also geeky fangirl, somewhat bent (or is that twisted?)
Game Developer. Made digital games for A Sharp, Shenandoah Studio, GameHouse, Pensée. Worked on tabletop RPGs like Hero Wars / HeroQuest / QuestWorlds. Shipped Six Ages 2 and working on a new game.
2D Environment Artist ・Pixel Artist ・Indiedev
Hobbies: composting and reading
↓support my work, become a member, buy my prints↓
☕️☕️☕️http://ko-fi.com/clarigaricus☕️☕️☕️
He/him
I'm an indie developper who likes video/board-games, and beer!
I work on the Myrne games.
Graphics Software Engineer. Worked at AMD, Intel, Microsoft, gamedev, television...
📙 Author of How to Make a Video Game All By Yourself: http://bit.ly/3QqH7nf
🐷 Developer of Pixel Washer: https://bit.ly/4afeynV
🦋 Find me on Bluesky: https://bsky.app/profile/richtaur.bsky.social
Makes games in Godot, C++, Python (Pygame), Lua (Love2D) and other game engines, frameworks, and programming languages.