Alex Schroeder: Halberds & HelmetsAlex Schroeder: Halberds & HelmetsWhy homebrew?AbilitiesRace as ClassFighters & Magic UsersThieves & Normal HumansDemihumans: Elves, Halfling and DwarvesStarting Gold & WeaponsItems & ArmourBuildings & WagesGods, Demon Lords & AlignmentBasic TermsRetainersSkillsCombatChase, Injury, DeathMovement, ReputationSpellsNo Clerics, No PaladinsEleven PrinciplesRunning the GameDungeonsSettlementsWildernessPlayersMass CombatEnvironment, ConflictWriting RPG MaterialGods & DemonsPreparation, Inspiration & ExpansionJust HalberdsMonsters: Giant ApesMonsters: BasiliskMonsters: BearsMonsters: Giant BeesMonsters: Giant BeetlesMonsters: BoarsMonsters: BugbearsMonsters: Cats, LargeMonsters: CentaursMonsters: Giant CentipedesMonsters: ChimerasMonsters: Giant CrabsMonsters: CreepersMonsters: CrocodilesMonsters: DoppelgaengersMonsters: DragonsMonsters: DwarvesMonsters: ElephantsMonsters: ElvesDesigning your own monsters2d6 rules, shields, armourMonsters: EttinsMonsters: Giant FishMonsters: FroglingsMonsters: GargoylesMonsters: GhoulsMonsters: Giants