Ray-tracing is a technique combining fast hardware with clever software to render photorealistic images! Most movies today, and increasingly games, are rendered using ray-tracing.
To be clear: Ray-tracing isn't really a new thing, its just getting more popular now that our hardware can afford it. Some of the earliest CGI was raytraced (using Signed Distance Fields to model their geometries), & build-time "baking" raytraced shadows into scenes has long been common. Myst was raytraced!
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