I am addicted to rewriting these UIs in SwiftUI.
Next victim, the AnimationStateMachine.
The main driver was just killing the select/add/connect modal system, that feels like using VI on a UI - but while I was working on it, decided to tune up a little the UI.
When you tap on a wire, you get a popup to configure the transition, which you have to preselect in the original:
The original Godot, my version.
3 media