Rebellion Themed TTRPG Campaigns: Guerrillas, Freedom Fighters and Pirates
I've been wanting to get back into writing campaign settings and ideas down, so thought I would once more blow the dust off the blog. Yesterday I encountered some really interesting blog posts about trying new ways of writing D&D to avoid some of its western and colonial tropes. The general idea that has been kicked around for, well, pretty much forever at this point is that D&D is about killing things and taking their stuff, and that is generally a bad idea with a lot of really unfortunate parallels in real-world history; many much more well read people have already written about this, so I don't think I need to go into that further.