A visualisation of Taubin smoothing of a quadrangulation (surface composed of quadrilaterals). On the left a "stepped" or voxelised surface is shown. The surface is derived from thresholding of a 3D image and therefore shows voxel steps. On the right the surface is shown after Taubin smoothing. On the right the stepped nature has been suppressed and the surface is much smoother. The surfaces shown are an isosurface of a special function which produces a dodecahedron mesh model. The surface is coloured based on the original voxel intensities.