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David Chartier
@chartier@toot.cafe  ·  activity timestamp 4 weeks ago

I’m also curious about how we draw the lines, or shift them, in terms of what we consider as computer or #AI generated and the violation of art.

For example, Photoshop has long been able to skew buildings or create objects that were never in the original photo.

When those features were announced, they were generally hailed as impressive and game changing. But when I look at what AI is doing to art now, those features are in the same ballpark in my mind.

So where do we draw the line?

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David Chartier
@chartier@toot.cafe replied  ·  activity timestamp 4 weeks ago

I’m also curious about how we draw the lines, or shift them, in terms of what we consider as computer or #AI generated and the violation of art.

For example, Photoshop has long been able to skew buildings or create objects that were never in the original photo.

When those features were announced, they were generally hailed as impressive and game changing. But when I look at what AI is doing to art now, those features are in the same ballpark in my mind.

So where do we draw the line?

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J.A. Pipes ✅
@japipes@zirk.us replied  ·  activity timestamp 4 weeks ago

@chartier
I see two major issues embedded in your question. 1) How do we, as humans, value art? Is it the mere presence of art that we value, or do we see it as a celebration of our humanity? and 2) The line between art and propaganda has always been thin, but what are we inviting when we create tools that blur the line between art and reality? We risk transforming our world into a place that we no longer want to live (similar to other debates about the environment and nuclear weapons).

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David Chartier
@chartier@toot.cafe replied  ·  activity timestamp 4 weeks ago

I should add that Embark, the studio behind #ArcRaiders, has been fully transparent about its use of AI for bits of VA in the game. They didn’t try to hide anything. #AI

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