Cross-compiling a #Rust project that has custom build scripts that build C/C++ dependencies is an absolute clusterfuck!
I'm trying to cross-compile a Rust project from #Linux -> #Windows (x86_64-pc-windows-gnu) and I get walls of errors!
Some I could already fix by setting env vars to different compilers (gcc, g++, oh my!), but now I'm stuck. Maybe some missing compiler flags to gcc?
Or could it be related to this?
=> https://stackoverflow.com/a/53635241