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Robert Moerland
@rjmoerland@mastodon.art  ·  activity timestamp 3 weeks ago

Quite pleased: I added native #thinfilminterference in an absorbing layer on top of a conductor to #blender3d. I went through the math of https://hal.science/hal-01518344/document, and added terms dealing with absorption in the film. Slightly trickier than I thought, but it works. The 5.0 alpha branch dealing with dielectrics was great as a starting point!

The render shows the result with nodes on the left and the native implementation on the right. If you look carefully there's a slight color shift.
1/3
#b3d

Computer render of a sphere-like object on a pedestal, having the blender logo carved out of it. The objects seems to be made of a copper-like metal, which has oxidized due to heating or aging. This results in colorful bands that run across the otherwise metallic-looking surface.
Computer render of a sphere-like object on a pedestal, having the blender logo carved out of it. The objects seems to be made of a copper-like metal, which has oxidized due to heating or aging. This results in colorful bands that run across the otherwise metallic-looking surface.
Computer render of a sphere-like object on a pedestal, having the blender logo carved out of it. The objects seems to be made of a copper-like metal, which has oxidized due to heating or aging. This results in colorful bands that run across the otherwise metallic-looking surface.
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