Instance directory: peoplemaking.games
Programmer, sometimes low-spec artist, former technical artist. Worked at Bunnyhug Games, and Ubisoft. Created Sprytile and will eventually update it.
Hello! I work as a technical artist. I got into that line of work because I love learning and building things.
he/him
(he/him) 🏳️🌈
Czech artist living on the border of Northern Moravia and South-Eastern Silesia.
Currently: Art Director at Perun Creative
Formerly: freelance illustrator/concept artist
Also: long time modder
Tabletop and traditional projects:
The One Ring (1st and 2nd editions), Hobbit Tales, Runequest/Glorantha, 13th Age, Tales of Tamriel, Oathmark, Hillfolk
Videogames: King of Dragon Pass, Six Ages: Ride Like the Wind, Six Ages: Lights Going Out, Kromlech (UE5)
Arquitecto que hace otras cosas
Morgan Adams (he/him), freelance designer and coder: games, museum exhibits, product simulations, VR, and even good old fashioned websites. I make stuff for the #Playdate console, as well as Mind Magnets, a visual list-making app for iPhone and iPad. (Earlier account.)
just another geek girl
New account is at @sol_hsa
Character Artist and Writer for Indie Games
She/Her | 35+ | Canadian | Aro/Ace :heart_aro:
I've made some games before, and I intend to do it again.
Pixel artist based Colombia.
I like to do tilesets!
English/Spanish
I like cats :3
🧩 game artist, game maker & illustrator
🌱 colorful & cosy vibes
🌈 likes to read a lot, play curious games and think too much
🫖 they/he
(she/her)
coder, producer, events organizer, pixel artist, music fan, teagirl 🍵
Since 2021, Queer Games Bundle offers hundreds of games and artworks for the price of one AAA game. 2025 will be the fifth Queer Games Bundle for queer art and survival. Follow for updates on this year's submissions and on-sale announcements!
• Gamedev
• He/Him 🏳️⚧️
• Gerbil🐭/Mouse🐁/Rat🐀 lover
• I ♡ Retro Gaming 🎮
• DARK SOULS
SQUEAK SQUEAK I'M A MOUSE!
Mostly a programmer, open to cooperation with an artist to make small game(s) for fun.
During the day I'm a backend web developer. Over the years I've made many solitary experiments (mostly with Unity, MonoGame, JavaScript...) which have sharpened my coding and architecture skills, but so far I've only published Ludum Dare jam games.
I love Ludum Dare, you get to finish a project and people play it, it's a win-win.
Currently obsessing over the Big Project https://krafter.itch.io/warland
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Now working on something mysterious (previously: SkateBIRD, Hot Tin Roof, etc).
Things I tend to do include: #UnrealEngine, #IndieDev, #GameDev, and I love #Birds
Sometimes a bit of #GamingNews and #IndieGame / #Gaming too!
I make escape rooms at Trivium Games, in the San Francisco Bay Area. I do most of the tech and a bunch of the puzzle and game design.
I also have cat-like reflexes. That is, when I see a cat, I like it!
💬 they/them | sie/ihnen
queer gamedev making those games you like so much 🍋🪐✨
I love roguelikes, procgen & being nice to people :)
antifascist & anti-AI (of course)
made #ShutterStroll 📸🏝️ and lots of other silly games! also part of indie collective TOLLSTOCK 📏🥺
🍋
i cant wait to be a useless piece of shit all day and play all these games