Instance directory: mastodon.gamedev.place
Programmer #EmbarkStudios doing #rustlang shenanigans.
Rusty software engineer, fulltime embedded and mobile dev.
Rewriting Doom in rustlang.
Getting ASUS laptops working with Linux.
Punch nazis.
I worked on some games (The Swapper & Noita)
🇺🇾
Videogame dev working at Pomelo Games
Last published game: Outlanders 2 (Out now on Apple Arcade)
Software engineer @ Riot Games, ex-Wargaming. Working from home in Aotearoa New Zealand. Writing Rust in my spare time. Author of http://crates.io/crates/glam.
he/him
Game- and software dev. Creator of tiny games. Tell me a story!
Also on other platforms @partnano
Follow me for GBC-like pixelart and some recreational programming!
Strong supporter of Open Source Projects, allround 3D artist. Strong game and gamedev affinity. Only one actually finished personal game project of my very own - and that was a present for friends. XD
Migrated here from Spookydoom@Mastodon.art
Pixel Artist + Godot Dev
Currently making Memora Wanderer - A cute nostalgic RPG🎮🎮🎮
Join the Discord! https://discord.gg/j7WPGZgjFY
Wishlist on Steam! https://store.steampowered.com/app/2937690/Memora_Wanderer/
🩵 Fiercely kind #indiegame streamer
🇲🇽🏳️🌈 #Twitch Latin & Pride Guild
🏆 Indie Cup Juror
🗣 ENG/ESP
Gameing Engineing Programmering. He/Him.
Tends to goof around in Pico-8, Picotron, Blender, Godot, his own engine or more. Curious about too many thing to count. Mostly prefers low poly and big pixels, preferably with nearest neighbor interpolation.
I've been programming for way too long
Also sometimes I write or perform music
Mostly I talk about random bullshit
(he/him)
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
Vulkan, WebGPU shader stuff at Google.
WGSL editor.
Former SPIR WG chair @ Khronos; still doing SPIR-V.
GitHub @dneto0 Twitter @dneto1969
Searchable
CEO of Split An Atom, a multi-award winning integrated marketing agency and Previous Magazine, a lifestyle and tech publication. I make music as The Orion Correlation and co-founded Voidance Records too.
Some days I score commercials, TV, movies and video games like All Walls Must Fall (2018) (Steam, Nintendo Switch), and Manta (2022) (Steam). Other days I develop government software and on the odd occasion get involved in the visual arts.
A former writer for HuffPost.
everything glitcher. messy sounds, messy code. 1/4 of 65daysofstatic. composer. sound designer. (he/him)
Passionate gamer and an enthusiast developer from Spain. I am currently working with #unity3d and trying to learn both #godotengine and #unrealengine. I restore old game consoles on my free time.
Indie dev (Naarm/Melbourne). Cell Sword is my adventure inside the human body game, coming soon!
Linux/Godot
My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)
Part-time gamedev, author of #UE5Coro.
heya 👋✨ i'm bram; 24 • game designer, tech artist, programmer & activist
you can follow me if you like🥺
🕹 you can play my (itch) games here:
https://dingelstad.xyz/games
game designer