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Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.

Vulkan, WebGPU shader stuff at Google.
WGSL editor.
Former SPIR WG chair @ Khronos; still doing SPIR-V.
GitHub @dneto0 Twitter @dneto1969

Searchable

CEO of Split An Atom, a multi-award winning integrated marketing agency and Previous Magazine, a lifestyle and tech publication. I make music as The Orion Correlation and co-founded Voidance Records too.

Some days I score commercials, TV, movies and video games like All Walls Must Fall (2018) (Steam, Nintendo Switch), and Manta (2022) (Steam). Other days I develop government software and on the odd occasion get involved in the visual arts.

A former writer for HuffPost.

everything glitcher. messy sounds, messy code. 1/4 of 65daysofstatic. composer. sound designer. (he/him)

Passionate gamer and an enthusiast developer from Spain. I am currently working with #unity3d and trying to learn both #godotengine and #unrealengine. I restore old game consoles on my free time.

Indie dev (Naarm/Melbourne). Cell Sword is my adventure inside the human body game, coming soon!

Linux/Godot

My posts are licensed under Creative Commons Attribution-NonCommercial-ShareAlike (https://creativecommons.org/licenses/by-nc-sa/4.0/)

heya 👋✨ i'm bram; 24 • game designer, tech artist, programmer & activist

you can follow me if you like🥺

🕹 you can play my (itch) games here:
https://dingelstad.xyz/games

Trans fox girl who uses Debian | Game Developer | Making Shield Cat and Cosmogelica | She/Her | Pan/Demi | 36 | California | Also made @errgraphic | Moved to @roxy

A cooperative of artists and programmers solar-sailing towards eco-punk futures. Makers of The Shipyard.

🛠️Open source tools: we post about #b3d, Godot Engine, etc.
🌊
 Inspired by the sea of Hirwzah (Bretagne) and local science fiction.
🏝️ Next scenario set in Lifou, Kanaky-NC.
⛵ Support us on Patreon so we can ship the game.

Game developer
Creator of "Pichon!"
Currently working on [TOP SECRET] @ W4 Games
#indiedev #GodotEngine

I'm a DIY hobbyist game developer making traditional experiences, with a focus on RPGs. My new dungeon crawler, Minerva Labyrinth, is coming in 2025.

I'm just doing my best to create more old-school games. All of my games are built by hand, not by AI.

🍁 Complex systems ecology meets open source meets game design 🌈
Helping build the Bevy game engine in Rust, one RFC at a time 🕊️

Professional game designer and programmer.

Making games under the name Frozen Fractal.

Currently working on Around The World (working title), a #roguelite game about navigation, exploration and discovery in the Age of Sail. The header picture shows a preview.

100% GenAI and LLM free.

Making games + not a dick = insta-follow.

I almost exclusively toot in English but may reply in Dutch and broken German as well.

#gamedev #indiedev #indiegamedev #indiegame #godotengine #godot

Speculative fiction author, Shiraki Press co-founder, and veteran video game developer

French pixel tinkerer from Lyon.
#python software developer by work and #VFX artist by the heart.
Casual #photography and #filmPhotography (with alt text ! #altTextPhotography)
Green is my mood 🍀

Designs, programs, and makes art for games! Also draws, models in 3D, writes, and daydreams far too much. Proc Gen aficionado. TTRPGs live in my head rent-free.

Profile pic by the awesome @estirdalin