Instance directory: mastodon.gamedev.place
ui programmer, human
Professional video game programmer and omni-nerd. Space, Cars, Trains, Wargames, Retrogaming, etc. Lead Programmer
at Rebellion. He/him.
Game designer, mostly. Knows how to make a custom editor in Unreal, write jokes in a foreign language, track police movements across a large city, and publicly scold an abusive party leader.
Everything is possible! #pixelart and #lowpoly enthusiast. I made #picoCAD and a long time ago #IcyTower.
Get the latest via my newsletter!
💌 https://apskeppet.se/newsletter.html
I've more or less moved over to Bluesky these days, so see you there!
🦋 https://bsky.app/profile/johanpeitz.com
Author of Tracy Profiler, etcpak, and some other stuff.
Game developer from Madrid, Spain. Interested in educational games, and free open software! 🌈✨
Working at @nokorpo
Unionized, eco-anxious, Narrative Designer
Previous games:
⚔️ Worlds of Aria
🚛 Firebird
🦁 Foretales
📻 Alt-Frequencies
🚀 Event[0]
👑 Endless Legend
My topics: #NarrativeDesign, #GameWriting, #GameDesign, #GameDevTool, #a11y, #InteractiveFiction, #TTRPG, #CarbonFootprint, #LowTech, #Privacy, #STJV.
Avatar drawn by Quentin Vijoux. Alt description: “Naive drawing of my face stylised as an avatar. My face is white, smiling, with a beard and long hair tied up in a bun.”
graphics programming mostly. he/him.
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
Senior Rendering Programmer at Sony Santa Monica Studio
Greybeard. I’ve made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him
Staff Software Engineer at Nordeus. Working on custom tools, code sharing and workflow improvements.
3D Software Developer and Researcher, Technical Artist, Open Source Advocate.
ex-@Blender, ex-@tangent_anim
https://nodevember.io organiser
Alleged software developer and researcher. I love particularly cursed low level shenanigans, but I'm usually up to other things. I've mostly worked in/around computer graphics.
The "knows way too much but gets way too little done" variety of ND. My interests are *all over the place*, so I post about random topics.
Game-dev hobbyist, godot and open-source enjoyer.
Game developer / Untitled Marble Game / #DDGravityDive / jammin with Terrible Posture Games / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own / Made in Germany, 1982
Trying my best to talk more about gamedev | currently Tech Artist and R&D at an AAA publisher.
Graphics and game dev research at ea seed. previously nvidia, blizzard, monolith, others. graphics, audio synth, exotic computation. No gods, no masters. Death to republican traitors. http://blog.demofox.org.