https://blog.fallible.net/it-breaks-a-village/
this is an extremely important read, even if you don’t care about the Rust game engine Bevy.
anti-AI policies are broadly popular, and pro-AI policies destroy communities. this article is an excellent summary of a project going from an apparent (but not actual) anti-AI stance to a pro-AI one, on the false pretenses that AI boosters were subject to harassment and witch hunts. those false pretenses are already common, and you’re going to see them a lot more soon because this is a playbook.
quoting one section that’s powerful even if you don’t care about Bevy or Rust, but the whole post is excellent:
> In software we have this strange position taking hold, that our work is as valueless as the output of an LLM. Not that LLM output is just as valuable, no, that we are of as little value as it. This sometimes gets communicated as "They're just as good as you!" which is a slight against the programmers being talked about, more than anything.
>
> Software is the outlier in how people culturally value LLM output. Game engines have a relationship to people outside of software.
>
> Nobody intentionally buys "AI assets" from online marketplaces. Nobody asks "AI artists" for commissions or collaboration. The people who follow "AI art" accounts are... "AI" boosters, for the most part. Some people who are caught up in the spectacle. "AI" works on steam instantly receive backlash, and are seeing an increasing amount of backlash over time.