This has probably been done by someone else already, but the thought amused me
@sinbad the problem is that after being forced to use at work is that it's addicting. Because some of them now are *REALLY* good.
Ex: 12 years of frontend work, 1M lines, many different patterns, 200+ different libraries, old versions, and I refactored everything, in ONE try, in a week, almost no mistakes made by the robots.
JS + one of the 1st React/Redux versions -> now it's TS, newest React, etc, and it "understood" and kept the whole semantics and it was *perfect*, in a single try.
@sinbad one month later, 1000s of customers, not a single issue. This was not a simply "rewrite from JS to TS", it needed deeper understanding of the semantics, business logic, also upgrade dependency chains (webdev is hell) while moving from 12 year old patterns to new patterns. I didn't touch a single line of code in the refactor = 12 year old frontend now tainted with 1M lines by LLMs.
I don't endorse it, it's either play the game or be fired, and nobody wants to lose a job in this economy
@alfredbaudisch It's really not a case of whether it can work - especially with webdev, which I would absolutely hate to write code for, and it has a ton of training data for. But since I've been lucky enough to carve myself a niche of doing something I actually *like* doing, I'm not going to delegate that to a robot and become a manager. I don't care if it's faster. I also hate the energy use, the erosion of skill sets, the copyright theft. So "it works" doesn't matter to me.
@sinbad I agree with you 100%, that's why I also don't use it for personal and gamedev projects. I just play the capitalistic game at work, but "at home", I can choose not to use it.
Otherwise, what would be left for me to do if I also kill the art and what I like doing? There would not even be a point in life anymore.