The biggest—and most shocking—tech news of the year just dropped!
Valve just unleashed a triple thunderclap of hardware announcements that will shake not just gaming, but the entire tech world.
1. Steam Controller (2nd Gen)
The legendary controller returns—now with a D-pad, dual trackpads, capacitive sensors on both thumbsticks and the back grips, plus magnetic charging via the new Puck. This thing is built to feel like the future.
2. Steam Machine (2nd Gen)
Forget the old days of third-party builds—Valve’s own machine is here. It’s a cube-shaped hybrid: discrete AMD GPU, full SteamOS (Linux-based, not Windows), and it runs as both console and PC. Sleek, powerful, and ready to dethrone the living room.
3. Steam Frame (VR Headset)
Valve’s next-gen VR revolution. Streams every Steam game—VR and non-VR alike—with cutting-edge camera tracking. Ships with a specialized VR Steam Controller, but compatible with the regular one too. And the included dongle means you can stream everything from your PC with zero friction.
So what’s really happening here?
Valve isn’t just coming for Microsoft, Sony, and Nintendo anymore—they’re aiming squarely at Apple.
The Steam Machine challenges the Mac Mini.
The Steam Frame challenges the Vision Pro.
And both do what Apple never could: capture the gaming crowd.
Here’s why this changes everything.
Valve has quietly become the single greatest force in Linux adoption. Ever since the Steam Deck launched, Linux desktop usage soared past 5%. If any of these devices hit even a fraction of the Deck’s success, we’re looking at a full-on tectonic shift in the tech industry.
This isn’t just about gadgets. Valve is reprogramming the future of computing.
And personally? I’m ready to buy every single one.
The coverage on Valve’s new Steam Hardware lineup is absolutely wild!
PC Gamer is ecstatic—calling it a huge leap forward for VR. And honestly, I believe it. I own an Oculus, and something desperately needed to push VR ahead—and it sure wasn’t going to be the Apple Vision Pro.
https://www.pcgamer.com/hardware/vr-hardware/hands-on-steam-frame-impressions/
Kotaku, meanwhile, is hand-wringing over the possibility that the new Steam Machine could cost more than a PS5. But let’s be real—the PS5 is just a console, not a PC, and it’s already five years old. Valve says it’ll be priced closer to an entry-level desktop. Think Mac Mini, not PS5.
https://kotaku.com/steam-machine-valve-console-price-ps5-pro-2000643554
Rock Paper Shotgun got hands-on time and confirmed it’s easily upgradable. Even more than the Steam Deck, which which is damn upgradable. That alone makes it a stronger buy than a PS5—you can’t upgrade a PS5. They even ran Black Myth: Wukong at 60 FPS.
Absolutely riveting coverage all around.
RE: https://atomicpoet.org/objects/92320527-b833-4c61-a247-f98c2332f12c