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thomastc | frozenfractal
@thomastc@mastodon.gamedev.place  ·  activity timestamp last week

What do you think of my little low-poly arboretum? I've got two trees per "plant functional type" so far, which is up to 8 per biome, so this should hopefully give me enough diversity once I put them into the game.

The hard part isn't even the modelling; it's figuring out which species occur where.

#GameDev #IndieDev #IndieGame #Blender3D #Blender

A render of 14 low-poly trees, standing on a dark brown circle. On the ground next to each tree is its English and scientific name. The trees are ordered in seven rows of two, and each row labelled with the biome in which those trees occur. Please let me know if you want a transcription of all the labels!
A render of 14 low-poly trees, standing on a dark brown circle. On the ground next to each tree is its English and scientific name. The trees are ordered in seven rows of two, and each row labelled with the biome in which those trees occur. Please let me know if you want a transcription of all the labels!
A render of 14 low-poly trees, standing on a dark brown circle. On the ground next to each tree is its English and scientific name. The trees are ordered in seven rows of two, and each row labelled with the biome in which those trees occur. Please let me know if you want a transcription of all the labels!
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