Well, it's #ScreenshotSaturday and I have been hard at work starting to implement projectile weapons in my #Godot systems-testing box project. It's created a few, ah, interesting minor bugs along the way!
Well, it's #ScreenshotSaturday and I have been hard at work starting to implement projectile weapons in my #Godot systems-testing box project. It's created a few, ah, interesting minor bugs along the way!
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