It's been a while since I looked at #WINE on #FreeBSD. I installed wine-devel 10.12 and noticed the game I had tried to get working made the vm.aslr_restarts counter (which is read-only) increase when I ran the game.
I tried with another game which I know works and the counter didn't increase.
So it seems aslr is interfering with this game. I set all the variables containing 'aslr' to 0 in sysctl. No change. The vm.aslr_restarts counter still went up. Even tried 'elfctl +noaslr /use/local/bin/wine64.bin'.
Still no change. It seems aslr can't be disabled for WINE for some reason.
FreeBSD 14.3-RELEASE releng/14.3-n271432-8c9ce319fef7
Anyone have any ideas?