In-tenˊtion-al′i-ty
(n.) The quality or state of being intentional; purpose; design.
== #indiegamedev log, entry 2 ==
This spring, at the ripe age of 33, I started drawing. One of my primary goals was to create graphics for my little games. At this point, after about 200 hours of practice, I think I am pretty close to being able to draw anything I want. Especially in the context of retro game dev and pixel art.
If you haven't seen yet my notes on the first 40 hours of drawing, here is the link: https://www.ninakalinina.com/notes/iseeidraw/
In this log, I want to talk about two major topics: the progress I've made since the note and the importance of intention in character design. Incidentally, I will share my thoughts on why GenAI art will always be mediocre at best.
As an eye trap, here's a character I've finished a month ago (and I've improved since)
🧵 (cont)