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Thomas Steiner :chrome:
Thomas Steiner :chrome:
@tomayac@toot.cafe  ·  activity timestamp 11 months ago

In the latest #WasmAssembly podcast 🎙️ episode, I host @Mendy and Sean Isom from renderlet who caught me up on the wasi-gfx proposal for #Wasm that they are championing for connecting the worlds of #WebAssembly and #WebGPU.

🍿 https://www.youtube.com/watch?v=PpYbizur5xA
🎧 https://wasmassembly.libsyn.com/webgpu-and-wasi-gfx-with-renderlet

WasmAssembly: WebGPU and wasi-gfx with renderlet

In this WasmAssembly podcast episode, Sean Isom and Mendy Berger from renderlet join host Thomas Steiner. Discover renderlet, a WebAssembly framework for writing graphics code that runs on any platform.  Resources: Mendy Berger on LinkedIn →   Sean Isom on LinkedIn →   Renderlet →   renderlet Wasm I/O talk →   renderlet Wasm I/O slides →   Drawing to canvas in Emscripten →   Multi-draw indirect GPU feature →   Mesh shaders →   Work graphs →   When in doubt, writeBuffer() →   Fine grained control of memory proposal →   Streams.wit →    wasi-gfx talk: →   wasi-gfx proposal →   Web IDL →   WIT →   Webidl2wit →   Mendy Berger on Mastodon →   Sean Isom on X →
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