The GameBoy could be connected connected to another GameBoy via a cable, whilst the Color (presumably inspired by TV remotes) used an LED & light sensor. 9Front's emulator uses a socket to represent this.
The initializer for which registers a timer sends & receives some data (order depends on whether we're operating as the socket's server), re-enqueues this timer, exits if its a sync packet, the "leader"/server sets a flag, exposes the input to I/O register SB (hex-1), ...
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