I don’t know when #Cyberpunk2077 came out for macOS, but I just discovered it’s available on Steam, and I’m finally playing it. So far, it feels a little like a cyberpunk version of Fallout 4. A lot of the gameplay is figure-it-out-on-your-own.
Discussion
I don’t know when #Cyberpunk2077 came out for macOS, but I just discovered it’s available on Steam, and I’m finally playing it. So far, it feels a little like a cyberpunk version of Fallout 4. A lot of the gameplay is figure-it-out-on-your-own.
@ramsey i strongly recommend getting the phantom liberty dlc too, and doing those missions in parallel.
Incredible game
@peach I have the DLC installed. I’m not sure whether I’m currently doing those missions in parallel or not.
@ramsey they start with a break-in to "Dogtown" with an epic 2-hour ish mission.
You're in for a treat if you haven't yet.
When you accidentally throw two grenades at a food vendor.
So, like, you can sell all the clothing you find, and it still shows up as usable in the wardrobe? Is there any reason to keep clothing in your inventory (besides those pieces that do offer buffs, such as armor and cyberdeck crowns)?
Rosa Walton’s “I Really Want to Stay at Your House” is the absolute best song in #Cyberpunk2077, by far. I will not be entertaining arguments to the contrary.
I’ve loved this song ever since I first heard it on #CyberpunkEdgerunners a couple years back.
I just realized that, while all the distances in this game are presented in metric (i.e., meters, kilometers, etc.), the speedometers in the vehicles are all in MPH (miles per hour).
I just found the Cyberpunk 2020 Rulebook sitting on a coffee table in the game!
When you’re trying to discreetly go through doorways, without the enemies seeing you, but the non-enemy NPCs do and either scream and run (just because you opened a door) or say things like, “You’ve got no right!” Luckily, this doesn’t tip off the enemies.
Another phrase I’ve just heard from a non-enemy NPC, when I walked through a doorway from a potentially “hostile” area of the map: “Hurt me, and my people will come for you!”
More specifically, the phrase sounds like it’s from a southeastern US speaker: “You got no right, ya’ hear! No right!”
I’m 125 hours into this game, and I just discovered the non-enemy NPCs will go aggro on you if you bump into them too much. 🤣
I just came across a data shard titled “Archived Conversation: Charlize Fury and Dakota Smith.” It was with some bodies surrounding a big, multi-wheeled armored vehicle in the Biotechnica Flats area. I’m pretty sure it’s a Mad Max: Fury Road reference.
“The Hunt” was a rough side quest, but it was a great story with good character development and voice acting.
If you come across anyone playing a guitar in this game, stop and watch their fingers on the fretboard and the strumming/picking patterns. They are spot on! I love this attention to detail.
Speaking of playing the guitar, this little untitled robot side quest was pretty rad.
El Capitán was not pleased with the condition of this vehicle.
I really enjoy watching Judy dance. #Cyberpunk2077
OMG! I just looked in the bathroom mirror in my mega-building apartment, while Judy was over for a date, and Judy came up behind me and smacked me on the ass!
That was new.
I picked up a data shard that lists each of these parties, but I can’t remember the name of the data shard, and I can’t find it in my list of shards. Does anyone know the name of the data shard that lists these parties in Dogtown?
https://www.reddit.com/r/cyberpunkgame/comments/1jj85sr/i_found_more_hidden_parties/
I hate it when I’m about to kill some enemies in this game, and I overhear one of them talking on the phone with their kid, saying something like, “Daddy will be home soon. I love you, too.”
Sorry, but daddy’s not going to be home soon. I was hired to take him out.
Ugh.
I finished the Phantom Liberty storyline last night and the main world story today, and I’m really not sure what to think of this ending.
I really enjoyed the game, but I’m at a loss for words over how this ending makes me feel. Maybe a little confused? Perplexed? Perhaps dubious?
One thing’s for certain: Cherami Leigh is an amazing voice actor! I loved her work as Clare in the English dub of Claymore, Cecily Campbell in The Sacred Blacksmith, Primula in Shuffle!, and Wahanly Shume in Tenchi Muyo! War on Geminar, and I couldn’t imagine Cyberpunk’s V without her. Her work greatly contributed to my enjoyment of the game.
Once you’ve finished the Phantom Liberty story, if you choose to keep playing, at some point, you’ll get a text message from Aguilar that sort of gives props to you for successfully impersonating her and says you should get together some day to compare notes.
I love it! I had been wondering what she would think if she ever found out you impersonated her.
@ramsey never seen edge runners but yeah the year cp77 came out it was like #2 on my most listened list that year.
you are lucky you waited this long to play it. when it released it wasn't really a game. it wasn't even a tech demo. it was so bad its the only game sony removed from sale on playstation store until it was fixed.
@ramsey i ended up keeping loads in inventory. Especially any special drops. But ye, I believe it all stays in your inventory.
@ramsey
The amount of times I've accidentally let off rockets in a populated area. Glad it's not just me 😁
@ramsey man, I loved that game! Enjoy it. I spent 100 hours, and I still need to come back for the DLC
This wasn’t a great time to discover this game is available, since I really should be working on my keynote and tutorial for #LonghornPHP. 😳
I wish there was an open world game that actually rewarded the player for trying to talk to all the people on the street by letting you have actual conversations with them, and maybe even some randomized little side quests and loot to go along with it. Has any game tried doing this with AI yet?
@ramsey Vaudeville is a mystery game where you talk to AI characters to try to solve a case. It's not open world or good. You can ask characters about PHP programming though.
@ramsey Quests in CDPR games are great, but for some reason they can't figure out triggers that feel natural.
For example there's "relationship overhaul" mod that allows you to meet with your partner at various restaurants and one of such meetings ends up with their kidnapping. You're technically still going to the pointer on the map, but the difference is significant. You're not going there "because quest will start" or someone rushed you with "I'm waiting here" call - meeting was your choice
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